mirror of
https://github.com/love2d/love.git
synced 2026-08-15 15:51:12 +02:00
Internal restructuring of some Mesh code
This commit is contained in:
@@ -442,10 +442,9 @@ public:
|
||||
virtual Buffer *newBuffer(const Buffer::Settings &settings, const std::vector<Buffer::DataDeclaration> &format, const void *data, size_t size, size_t arraylength) = 0;
|
||||
virtual Buffer *newBuffer(const Buffer::Settings &settings, DataFormat format, const void *data, size_t size, size_t arraylength);
|
||||
|
||||
Mesh *newMesh(const std::vector<Vertex> &vertices, PrimitiveType drawmode, BufferUsage usage);
|
||||
Mesh *newMesh(int vertexcount, PrimitiveType drawmode, BufferUsage usage);
|
||||
Mesh *newMesh(const std::vector<Buffer::DataDeclaration> &vertexformat, int vertexcount, PrimitiveType drawmode, BufferUsage usage);
|
||||
Mesh *newMesh(const std::vector<Buffer::DataDeclaration> &vertexformat, const void *data, size_t datasize, PrimitiveType drawmode, BufferUsage usage);
|
||||
Mesh *newMesh(const std::vector<Mesh::BufferAttribute> &attributes, PrimitiveType drawmode);
|
||||
|
||||
Text *newText(Font *font, const std::vector<Font::ColoredString> &text = {});
|
||||
|
||||
|
||||
Reference in New Issue
Block a user