Internal restructuring of some Mesh code

This commit is contained in:
Alex Szpakowski
2020-02-23 22:39:18 -04:00
parent 2c90ccabb3
commit 4197a364fd
7 changed files with 158 additions and 112 deletions
+7 -12
View File
@@ -268,26 +268,21 @@ Buffer *Graphics::newBuffer(const Buffer::Settings &settings, DataFormat format,
return newBuffer(settings, dataformat, data, size, arraylength);
}
Mesh *Graphics::newMesh(const std::vector<Vertex> &vertices, PrimitiveType drawmode, BufferUsage usage)
{
return newMesh(Mesh::getDefaultVertexFormat(), &vertices[0], vertices.size() * sizeof(Vertex), drawmode, usage);
}
Mesh *Graphics::newMesh(int vertexcount, PrimitiveType drawmode, BufferUsage usage)
{
return newMesh(Mesh::getDefaultVertexFormat(), vertexcount, drawmode, usage);
}
love::graphics::Mesh *Graphics::newMesh(const std::vector<Buffer::DataDeclaration> &vertexformat, int vertexcount, PrimitiveType drawmode, BufferUsage usage)
Mesh *Graphics::newMesh(const std::vector<Buffer::DataDeclaration> &vertexformat, int vertexcount, PrimitiveType drawmode, BufferUsage usage)
{
return new Mesh(this, vertexformat, vertexcount, drawmode, usage);
}
love::graphics::Mesh *Graphics::newMesh(const std::vector<Buffer::DataDeclaration> &vertexformat, const void *data, size_t datasize, PrimitiveType drawmode, BufferUsage usage)
Mesh *Graphics::newMesh(const std::vector<Buffer::DataDeclaration> &vertexformat, const void *data, size_t datasize, PrimitiveType drawmode, BufferUsage usage)
{
return new Mesh(this, vertexformat, data, datasize, drawmode, usage);
}
Mesh *Graphics::newMesh(const std::vector<Mesh::BufferAttribute> &attributes, PrimitiveType drawmode)
{
return new Mesh(attributes, drawmode);
}
love::graphics::Text *Graphics::newText(graphics::Font *font, const std::vector<Font::ColoredString> &text)
{
return new Text(font, text);