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Removed some dead code and fixed luax_pushtype when the object argument is null.
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@@ -264,11 +264,6 @@ public:
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**/
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float setTextureFilter(graphics::Texture::Filter &f);
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/**
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* Returns the texture filter mode for the currently bound texture.
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**/
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graphics::Texture::Filter getTextureFilter();
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/**
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* Sets the texture wrap mode for the currently bound texture.
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**/
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