Merge Framebuffer:set/getWrap to minor

--HG--
branch : minor
This commit is contained in:
vrld
2011-03-10 14:16:36 +01:00
5 changed files with 75 additions and 8 deletions
+31 -4
View File
@@ -286,7 +286,7 @@ namespace opengl
return img;
}
void Framebuffer::setFilter(Image::Filter f)
void Framebuffer::setFilter(const Image::Filter &f)
{
GLint gmin = (f.min == Image::FILTER_NEAREST) ? GL_NEAREST : GL_LINEAR;
GLint gmag = (f.mag == Image::FILTER_NEAREST) ? GL_NEAREST : GL_LINEAR;
@@ -311,18 +311,45 @@ namespace opengl
return f;
}
void Framebuffer::setWrap(const Image::Wrap &w)
{
GLint wrap_s = (w.s == Image::WRAP_CLAMP) ? GL_CLAMP_TO_EDGE : GL_REPEAT;
GLint wrap_t = (w.t == Image::WRAP_CLAMP) ? GL_CLAMP_TO_EDGE : GL_REPEAT;
glBindTexture(GL_TEXTURE_2D, img);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t);
}
Image::Wrap Framebuffer::getWrap() const
{
GLint wrap_s, wrap_t;
glBindTexture(GL_TEXTURE_2D, img);
glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, &wrap_s);
glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, &wrap_t);
Image::Wrap w;
w.s = (wrap_s == GL_CLAMP_TO_EDGE) ? Image::WRAP_CLAMP : Image::WRAP_REPEAT;
w.t = (wrap_t == GL_CLAMP_TO_EDGE) ? Image::WRAP_CLAMP : Image::WRAP_REPEAT;
return w;
}
bool Framebuffer::loadVolatile()
{
status = strategy->createFBO(fbo, depthbuffer, img, width, height);
if (status == GL_FRAMEBUFFER_COMPLETE)
setFilter(settings.filter);
if (status != GL_FRAMEBUFFER_COMPLETE)
return false;
return (status == GL_FRAMEBUFFER_COMPLETE);
setFilter(settings.filter);
setWrap(settings.wrap);
return true;
}
void Framebuffer::unloadVolatile()
{
settings.filter = getFilter();
settings.wrap = getWrap();
strategy->deleteFBO(fbo, depthbuffer, img);
}
+5 -1
View File
@@ -32,9 +32,12 @@ namespace opengl
virtual void draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const;
love::image::ImageData * getImageData(love::image::Image * image);
void setFilter(Image::Filter f);
void setFilter(const Image::Filter &f);
Image::Filter getFilter() const;
void setWrap(const Image::Wrap &w);
Image::Wrap getWrap() const;
bool loadVolatile();
void unloadVolatile();
@@ -51,6 +54,7 @@ namespace opengl
struct {
Image::Filter filter;
Image::Wrap wrap;
} settings;
};
@@ -51,7 +51,7 @@ namespace opengl
if (!Image::getConstant(minstr, f.min))
return luaL_error(L, "Invalid min filter mode: %s", minstr);
if (!Image::getConstant(magstr, f.mag))
return luaL_error(L, "Invalid max filter mode: %s", minstr);
return luaL_error(L, "Invalid max filter mode: %s", magstr);
fbo->setFilter(f);
return 0;
@@ -73,11 +73,45 @@ namespace opengl
return 2;
}
int w_Framebuffer_setWrap(lua_State * L)
{
Framebuffer * fbo = luax_checkfbo(L, 1);
const char * wrap_s = luaL_checkstring(L, 2);
const char * wrap_t = luaL_checkstring(L, 3);
Image::Wrap w;
if (!Image::getConstant(wrap_s, w.s))
return luaL_error(L, "Invalid wrap mode: %s", wrap_s);
if (!Image::getConstant(wrap_t, w.t))
return luaL_error(L, "Invalid wrap mode: %s", wrap_t);
fbo->setWrap(w);
return 0;
}
int w_Framebuffer_getWrap(lua_State * L)
{
Framebuffer * fbo = luax_checkfbo(L, 1);
Image::Wrap w = fbo->getWrap();
const char * wrap_s;
const char * wrap_t;
Image::getConstant(w.s, wrap_s);
Image::getConstant(w.t, wrap_t);
lua_pushstring(L, wrap_s);
lua_pushstring(L, wrap_t);
return 2;
}
static const luaL_Reg functions[] = {
{ "renderTo", w_Framebuffer_renderTo },
{ "getImageData", w_Framebuffer_getImageData },
{ "setFilter", w_Framebuffer_setFilter },
{ "getFilter", w_Framebuffer_getFilter },
{ "setWrap", w_Framebuffer_setWrap },
{ "getWrap", w_Framebuffer_getWrap },
{ 0, 0 }
};
@@ -17,6 +17,8 @@ namespace opengl
int w_Framebuffer_getImageData(lua_State * L);
int w_Framebuffer_setFilter(lua_State * L);
int w_Framebuffer_getFilter(lua_State * L);
int w_Framebuffer_setWrap(lua_State * L);
int w_Framebuffer_getWrap(lua_State * L);
int luaopen_framebuffer(lua_State * L);
} // opengl
+2 -2
View File
@@ -96,14 +96,14 @@ namespace box2d
}
World::World(b2AABB aabb)
: meter(DEFAULT_METER), world(NULL)
: world(NULL), meter(DEFAULT_METER)
{
world = new b2World(scaleDown(aabb), b2Vec2(0,0), true);
world->SetContactListener(this);
}
World::World(b2AABB aabb, b2Vec2 gravity, bool sleep, int meter)
: meter(meter), world(NULL)
: world(NULL), meter(meter)
{
world = new b2World(scaleDown(aabb), scaleDown(gravity), sleep);
world->SetContactListener(this);