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Added support for several specific Canvas formats. Also added love.graphics.hasCanvasFormat.
The list includes RGBA with 4-bit components, RGBA with 10-bit R, G, and B components and a 2-bit alpha component, RGB with 9-bit RGB components and a 5-bit exponent component (for HDR rendering), and several more. --HG-- branch : Canvas-formats
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@@ -194,8 +194,8 @@ public:
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/**
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* Creates an Image object with padding and/or optimization.
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**/
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Image *newImage(love::image::ImageData *data, Texture::Format format = Texture::FORMAT_NORMAL);
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Image *newImage(love::image::CompressedData *cdata, Texture::Format format = Texture::FORMAT_NORMAL);
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Image *newImage(love::image::ImageData *data, Image::Format format = Image::FORMAT_NORMAL);
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Image *newImage(love::image::CompressedData *cdata, Image::Format format = Image::FORMAT_NORMAL);
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Quad *newQuad(Quad::Viewport v, float sw, float sh);
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@@ -208,7 +208,7 @@ public:
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ParticleSystem *newParticleSystem(Texture *texture, int size);
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Canvas *newCanvas(int width, int height, Texture::Format format = Texture::FORMAT_NORMAL, int fsaa = 0);
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Canvas *newCanvas(int width, int height, Canvas::Format format = Canvas::FORMAT_NORMAL, int fsaa = 0);
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Shader *newShader(const Shader::ShaderSources &sources);
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