Cleaned up some shader code.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2015-03-02 15:18:12 -04:00
parent 3536f2665f
commit 3fea174008
8 changed files with 52 additions and 80 deletions
-3
View File
@@ -250,9 +250,6 @@ private:
Canvas *lastCanvas;
OpenGL::Viewport lastViewport;
// Max GPU texture units available for sent images
static GLint maxTexUnits;
// Counts total number of textures bound to each texture unit in all shaders
static std::vector<int> textureCounters;