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Slightly reduced internal reliance on specific module backends
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@@ -38,7 +38,7 @@ public:
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Window();
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~Window();
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bool setWindow(int width = 800, int height = 600, graphics::Graphics *graphics = 0, WindowFlags *flags = 0);
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bool setWindow(int width = 800, int height = 600, WindowFlags *flags = 0);
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void getWindow(int &width, int &height, WindowFlags &flags) const;
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bool checkWindowSize(int width, int height, bool fullscreen) const;
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