Also mutex lock in Channel::retain

--HG--
branch : minor
This commit is contained in:
Bart van Strien
2012-07-05 17:25:41 +02:00
parent 777e97de2e
commit 3dc4e3cdca
2 changed files with 151 additions and 139 deletions
+129 -118
View File
@@ -26,136 +26,147 @@ namespace love
{
namespace thread
{
static std::map<std::string, Channel*> namedChannels;
static Mutex *namedChannelMutex;
Channel *Channel::getChannel(const std::string &name)
static std::map<std::string, Channel*> namedChannels;
static Mutex *namedChannelMutex;
Channel *Channel::getChannel(const std::string &name)
{
if (!namedChannelMutex)
namedChannelMutex = newMutex();
Lock l(namedChannelMutex);
if (!namedChannels.count(name))
namedChannels[name] = new Channel(name);
else
namedChannels[name]->retain();
return namedChannels[name];
}
Channel::Channel()
: named(false)
{
mutex = newMutex();
cond = newConditional();
}
Channel::Channel(const std::string &name)
: named(true), name(name)
{
mutex = newMutex();
cond = newConditional();
}
Channel::~Channel()
{
while (!queue.empty())
{
if (!namedChannelMutex)
namedChannelMutex = newMutex();
Lock l(namedChannelMutex);
if (!namedChannels.count(name))
namedChannels[name] = new Channel(name);
else
namedChannels[name]->retain();
return namedChannels[name];
}
Channel::Channel()
: named(false)
{
mutex = newMutex();
cond = newConditional();
}
Channel::Channel(const std::string &name)
: named(true), name(name)
{
mutex = newMutex();
cond = newConditional();
}
Channel::~Channel()
{
while (!queue.empty())
{
queue.front()->release();
queue.pop();
}
delete mutex;
delete cond;
if (named)
namedChannels.erase(name);
}
void Channel::push(Variant *var)
{
if (!var)
return;
Lock l(mutex);
var->retain();
// Keep a reference to ourselves
// if we're non-empty and named.
if (named && queue.empty())
retain();
queue.push(var);
cond->signal();
}
Variant *Channel::pop()
{
Lock l(mutex);
if (queue.empty())
return 0;
Variant *var = queue.front();
queue.front()->release();
queue.pop();
// Release our reference to ourselves
// if we're empty and named.
if (named && queue.empty())
release();
return var;
} // NOTE: Returns a retained Variant
Variant *Channel::demand()
{
Variant *var;
while (!(var = pop()))
{
mutex->lock();
cond->wait(mutex);
mutex->unlock();
}
return var;
}
Variant *Channel::peek()
{
Lock l(mutex);
if (queue.empty())
return 0;
delete mutex;
delete cond;
if (named)
namedChannels.erase(name);
}
Variant *var = queue.front();
var->retain();
return var;
void Channel::push(Variant *var)
{
if (!var)
return;
Lock l(mutex);
var->retain();
// Keep a reference to ourselves
// if we're non-empty and named.
if (named && queue.empty())
retain();
queue.push(var);
cond->signal();
}
Variant *Channel::pop()
{
Lock l(mutex);
if (queue.empty())
return 0;
Variant *var = queue.front();
queue.pop();
// Release our reference to ourselves
// if we're empty and named.
if (named && queue.empty())
release();
return var;
} // NOTE: Returns a retained Variant
Variant *Channel::demand()
{
Variant *var;
while (!(var = pop()))
{
mutex->lock();
cond->wait(mutex);
mutex->unlock();
}
return var;
}
Variant *Channel::peek()
{
Lock l(mutex);
if (queue.empty())
return 0;
Variant *var = queue.front();
var->retain();
return var;
}
int Channel::count()
{
Lock l(mutex);
return queue.size();
}
void Channel::clear()
{
Lock l(mutex);
// We're already empty.
if (queue.empty())
return;
while (!queue.empty())
{
queue.front()->release();
queue.pop();
}
int Channel::count()
{
Lock l(mutex);
return queue.size();
}
// Once again, release our own
// reference if we're named.
if (named)
release();
}
void Channel::clear()
{
Lock l(mutex);
void Channel::retain()
{
if (named)
namedChannelMutex->lock();
// We're already empty.
if (queue.empty())
return;
Object::retain();
while (!queue.empty())
{
queue.front()->release();
queue.pop();
}
if (named)
namedChannelMutex->unlock();
}
// Once again, release our own
// reference if we're named.
if (named)
release();
}
void Channel::release()
{
if (named)
namedChannelMutex->lock();
void Channel::release()
{
if (named)
namedChannelMutex->lock();
Object::release();
Object::release();
if (named)
namedChannelMutex->unlock();
}
if (named)
namedChannelMutex->unlock();
}
} // thread
} // love
+22 -21
View File
@@ -33,30 +33,31 @@ namespace love
{
namespace thread
{
class Channel : public love::Object
{
private:
Mutex *mutex;
Conditional *cond;
std::queue<Variant*> queue;
bool named;
std::string name;
Channel(const std::string &name);
class Channel : public love::Object
{
private:
Mutex *mutex;
Conditional *cond;
std::queue<Variant*> queue;
bool named;
std::string name;
Channel(const std::string &name);
public:
Channel();
~Channel();
static Channel *getChannel(const std::string &name);
public:
Channel();
~Channel();
static Channel *getChannel(const std::string &name);
void push(Variant *var);
Variant *pop();
Variant *demand();
Variant *peek();
int count();
void clear();
void push(Variant *var);
Variant *pop();
Variant *demand();
Variant *peek();
int count();
void clear();
void release();
}; // Channel
void retain();
void release();
}; // Channel
} // thread
} // love