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Added one- and two-channel Canvas formats: r8, rg8, r16f, rg16f, r32f, and rg32f.
--HG-- branch : minor
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@@ -48,15 +48,21 @@ public:
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{
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FORMAT_NORMAL, // Usually RGBA8 or a similar fallback. Always supported.
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FORMAT_HDR, // Usually RGBA16F. Not always supported.
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FORMAT_RGBA8, // RGBA with 8 bits per component.
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FORMAT_RGBA4, // RGBA with 4 bits per component.
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FORMAT_RGB5A1, // RGB with 5 bits per component, and A with 1 bit.
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FORMAT_RGBA4, // RGBA with 4 bits per channel.
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FORMAT_RGB5A1, // RGB with 5 bits per channel, and A with 1 bit.
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FORMAT_RGB565, // RGB with 5, 6, and 5 bits each, respectively.
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FORMAT_R8, // Single (red) 8-bit channel.
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FORMAT_RG8, // Two-channel (red and green) with 8 bits per channel.
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FORMAT_RGBA8, // RGBA with 8 bits per channel.
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FORMAT_RGB10A2, // RGB with 10 bits each, and A with 2 bits.
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FORMAT_RG11B10F, // Floating point [0, +inf]. RG with 11 FP bits each, and B with 10 FP bits.
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FORMAT_RGBA16F, // Floating point [-inf, +inf]. RGBA with 16 FP bits per component.
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FORMAT_RGBA32F, // Floating point [-inf, +inf]. RGBA with 32 FP bits per component.
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FORMAT_SRGB, // sRGB with 8 bits per component, plus 8 bit linear A.
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FORMAT_R16F, // Floating point [-inf, +inf]. R with 16 FP bits.
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FORMAT_RG16F, // Floating point [-inf, +inf]. RG with 16 FP bits per channel.
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FORMAT_RGBA16F, // Floating point [-inf, +inf]. RGBA with 16 FP bits per channel.
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FORMAT_R32F, // Floating point [-inf, +inf]. R with 32 FP bits.
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FORMAT_RG32F, // Floating point [-inf, +inf]. RG with 32 FP bits per channel.
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FORMAT_RGBA32F, // Floating point [-inf, +inf]. RGBA with 32 FP bits per channel.
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FORMAT_SRGB, // sRGB with 8 bits per channel, plus 8 bit linear A.
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FORMAT_MAX_ENUM
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};
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