Add basic lua 5.3 support

This commit is contained in:
Bart van Strien
2015-06-16 10:25:41 +02:00
parent df1bd42dec
commit 3cb777e2b7
39 changed files with 252 additions and 187 deletions
+5 -5
View File
@@ -52,7 +52,7 @@ int w_BezierCurve_getDerivative(lua_State *L)
int w_BezierCurve_getControlPoint(lua_State *L)
{
BezierCurve *curve = luax_checkbeziercurve(L, 1);
int idx = luaL_checkint(L, 2);
int idx = (int) luaL_checknumber(L, 2);
if (idx > 0) // 1-indexing
idx--;
@@ -69,7 +69,7 @@ int w_BezierCurve_getControlPoint(lua_State *L)
int w_BezierCurve_setControlPoint(lua_State *L)
{
BezierCurve *curve = luax_checkbeziercurve(L, 1);
int idx = luaL_checkint(L, 2);
int idx = (int) luaL_checknumber(L, 2);
float vx = (float) luaL_checknumber(L, 3);
float vy = (float) luaL_checknumber(L, 4);
@@ -85,7 +85,7 @@ int w_BezierCurve_insertControlPoint(lua_State *L)
BezierCurve *curve = luax_checkbeziercurve(L, 1);
float vx = (float) luaL_checknumber(L, 2);
float vy = (float) luaL_checknumber(L, 3);
int idx = luaL_optint(L, 4, -1);
int idx = (int) luaL_optnumber(L, 4, -1);
if (idx > 0) // 1-indexing
idx--;
@@ -97,7 +97,7 @@ int w_BezierCurve_insertControlPoint(lua_State *L)
int w_BezierCurve_removeControlPoint(lua_State *L)
{
BezierCurve *curve = luax_checkbeziercurve(L, 1);
int idx = luaL_checkint(L, 2);
int idx = (int) luaL_checknumber(L, 2);
if (idx > 0) // 1-indexing
idx--;
@@ -174,7 +174,7 @@ int w_BezierCurve_getSegment(lua_State *L)
int w_BezierCurve_render(lua_State *L)
{
BezierCurve *curve = luax_checkbeziercurve(L, 1);
int accuracy = luaL_optint(L, 2, 5);
int accuracy = (int) luaL_optnumber(L, 2, 5);
std::vector<Vector> points;
luax_catchexcept(L, [&](){ points = curve->render(accuracy); });