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vulkan: initial support for clampzero and clampone wrap modes.
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@@ -557,8 +557,8 @@ void Graphics::initCapabilities()
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{
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// fixme: unsure what the first few features are for.
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capabilities.features[FEATURE_MULTI_RENDER_TARGET_FORMATS] = true;
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capabilities.features[FEATURE_CLAMP_ZERO] = false;
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capabilities.features[FEATURE_CLAMP_ONE] = false;
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capabilities.features[FEATURE_CLAMP_ZERO] = true;
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capabilities.features[FEATURE_CLAMP_ONE] = true;
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capabilities.features[FEATURE_BLEND_MINMAX] = false;
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capabilities.features[FEATURE_LIGHTEN] = false;
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capabilities.features[FEATURE_FULL_NPOT] = false;
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@@ -2527,7 +2527,14 @@ VkSampler Graphics::createSampler(const SamplerState &samplerState)
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samplerInfo.addressModeW = Vulkan::getWrapMode(samplerState.wrapW);
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samplerInfo.anisotropyEnable = VK_TRUE;
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samplerInfo.maxAnisotropy = static_cast<float>(samplerState.maxAnisotropy);
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samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
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// TODO: This probably needs to branch on a pixel format to determine whether
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// it should be float vs int, and opaque vs transparent.
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bool clampone = samplerState.wrapU == SamplerState::WRAP_CLAMP_ONE
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|| samplerState.wrapV == SamplerState::WRAP_CLAMP_ONE
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|| samplerState.wrapW == SamplerState::WRAP_CLAMP_ONE;
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samplerInfo.borderColor = clampone ? VK_BORDER_COLOR_INT_OPAQUE_WHITE : VK_BORDER_COLOR_INT_OPAQUE_BLACK;
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samplerInfo.unnormalizedCoordinates = VK_FALSE;
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if (samplerState.depthSampleMode.hasValue)
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{
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