Fixed epic bug in runtime.cpp causing non-Lua-owned objects to be released by Lua GC.

This commit is contained in:
rude
2009-09-05 16:14:52 +02:00
parent fea48f421c
commit 3c2bd1bd9c
12 changed files with 1038 additions and 10 deletions
+32
View File
@@ -173,6 +173,22 @@
<File
RelativePath="..\..\..\src\resources\resources.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\lovedll\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\lovedll\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\resources\resources.h"
@@ -182,6 +198,22 @@
<File
RelativePath="..\..\..\src\love.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\lovedll\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\lovedll\"
/>
</FileConfiguration>
</File>
</Files>
<Globals>