mirror of
https://github.com/love2d/love.git
synced 2026-08-17 19:23:38 +02:00
Fixed epic bug in runtime.cpp causing non-Lua-owned objects to be released by Lua GC.
This commit is contained in:
@@ -180,7 +180,15 @@
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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@@ -195,6 +203,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\Font.h"
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@@ -212,6 +228,14 @@
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WarningLevel="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\GLee.h"
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@@ -228,6 +252,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\Glyph.h"
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@@ -244,6 +276,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\Graphics.h"
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@@ -260,6 +300,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\Image.h"
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@@ -276,6 +324,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\ImageFont.h"
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@@ -292,6 +348,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\ParticleSystem.h"
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@@ -300,6 +364,22 @@
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\Quad.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\Quad.h"
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@@ -316,6 +396,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\SpriteBatch.h"
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@@ -332,6 +420,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\TrueTypeFont.h"
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@@ -348,6 +444,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\wrap_Font.h"
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@@ -364,6 +468,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\wrap_Glyph.h"
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@@ -380,6 +492,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\wrap_Graphics.h"
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@@ -396,6 +516,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\wrap_Image.h"
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@@ -412,6 +540,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\wrap_ParticleSystem.h"
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@@ -420,6 +556,22 @@
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\wrap_Quad.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\wrap_Quad.h"
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@@ -436,6 +588,14 @@
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\graphics\opengl\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\graphics\opengl\wrap_SpriteBatch.h"
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