Fixed epic bug in runtime.cpp causing non-Lua-owned objects to be released by Lua GC.

This commit is contained in:
rude
2009-09-05 16:14:52 +02:00
parent fea48f421c
commit 3c2bd1bd9c
12 changed files with 1038 additions and 10 deletions
+161 -1
View File
@@ -180,7 +180,15 @@
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
@@ -195,6 +203,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\Font.h"
@@ -212,6 +228,14 @@
WarningLevel="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\GLee.h"
@@ -228,6 +252,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\Glyph.h"
@@ -244,6 +276,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\Graphics.h"
@@ -260,6 +300,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\Image.h"
@@ -276,6 +324,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\ImageFont.h"
@@ -292,6 +348,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\ParticleSystem.h"
@@ -300,6 +364,22 @@
<File
RelativePath="..\..\..\src\modules\graphics\opengl\Quad.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\Quad.h"
@@ -316,6 +396,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\SpriteBatch.h"
@@ -332,6 +420,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\TrueTypeFont.h"
@@ -348,6 +444,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\wrap_Font.h"
@@ -364,6 +468,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\wrap_Glyph.h"
@@ -380,6 +492,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\wrap_Graphics.h"
@@ -396,6 +516,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\wrap_Image.h"
@@ -412,6 +540,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\wrap_ParticleSystem.h"
@@ -420,6 +556,22 @@
<File
RelativePath="..\..\..\src\modules\graphics\opengl\wrap_Quad.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\wrap_Quad.h"
@@ -436,6 +588,14 @@
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\graphics\opengl\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\graphics\opengl\wrap_SpriteBatch.h"