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https://github.com/love2d/love.git
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Fixed epic bug in runtime.cpp causing non-Lua-owned objects to be released by Lua GC.
This commit is contained in:
@@ -175,6 +175,22 @@
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\File.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\filesystem\physfs\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\filesystem\physfs\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\File.h"
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@@ -183,6 +199,22 @@
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\Filesystem.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\filesystem\physfs\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\filesystem\physfs\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\Filesystem.h"
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@@ -191,6 +223,22 @@
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\wrap_File.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\filesystem\physfs\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\filesystem\physfs\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\wrap_File.h"
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@@ -199,6 +247,22 @@
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\wrap_FileData.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\filesystem\physfs\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\filesystem\physfs\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\wrap_FileData.h"
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@@ -207,6 +271,22 @@
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\wrap_Filesystem.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\filesystem\physfs\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\filesystem\physfs\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\wrap_Filesystem.h"
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@@ -220,6 +300,22 @@
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<File
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RelativePath="..\..\..\src\modules\filesystem\FileData.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\filesystem\"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\filesystem\"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\FileData.h"
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