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Removed love.joystick.getBall and love.joystick.getBallCount (issue #648)
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@@ -62,13 +62,6 @@ int w_getAxisCount(lua_State *L)
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return 1;
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}
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int w_getBallCount(lua_State *L)
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{
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int index = luaL_checkint(L, 1) - 1;
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lua_pushinteger(L, instance->getBallCount(index));
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return 1;
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}
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int w_getButtonCount(lua_State *L)
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{
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int index = luaL_checkint(L, 1) - 1;
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@@ -96,11 +89,6 @@ int w_getAxes(lua_State *L)
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return instance->getAxes(L);
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}
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int w_getBall(lua_State *L)
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{
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return instance->getBall(L);
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}
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int w_isDown(lua_State *L)
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{
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int index = luaL_checkint(L, 1) - 1;
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@@ -140,14 +128,10 @@ static const luaL_Reg functions[] =
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{ "getJoystickCount", w_getJoystickCount },
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{ "getName", w_getName },
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{ "getAxisCount", w_getAxisCount },
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{ "getBallCount", w_getBallCount },
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{ "getButtonCount", w_getButtonCount },
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{ "getHatCount", w_getHatCount },
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{ "getAxis", w_getAxis },
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{ "getAxes", w_getAxes },
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{ "getBall", w_getBall },
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{ "isDown", w_isDown },
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{ "getHat", w_getHat },
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{ 0, 0 }
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