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metal: post merge compilation fixes
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@@ -49,7 +49,7 @@ public:
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struct RenderPipelineKey
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{
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vertex::Attributes vertexAttributes;
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VertexAttributes vertexAttributes;
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BlendState blend;
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uint64 colorRenderTargetFormats;
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uint32 depthStencilFormat;
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@@ -78,6 +78,7 @@ public:
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const UniformInfo *getUniformInfo(BuiltinUniform builtin) const override;
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void updateUniform(const UniformInfo *info, int count) override {}
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void sendTextures(const UniformInfo *info, love::graphics::Texture **textures, int count) override {}
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void sendBuffers(const UniformInfo *info, love::graphics::Buffer **buffers, int count) override {}
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bool hasUniform(const std::string &name) const override { return false; }
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ptrdiff_t getHandle() const override { return 0; }
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void setVideoTextures(love::graphics::Texture *ytexture, love::graphics::Texture *cbtexture, love::graphics::Texture *crtexture) override {}
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