metal: post merge compilation fixes

This commit is contained in:
Alex Szpakowski
2020-07-29 18:51:21 -03:00
parent 7a50f32585
commit 3ae4a0f76b
9 changed files with 73 additions and 68 deletions
+2 -1
View File
@@ -49,7 +49,7 @@ public:
struct RenderPipelineKey
{
vertex::Attributes vertexAttributes;
VertexAttributes vertexAttributes;
BlendState blend;
uint64 colorRenderTargetFormats;
uint32 depthStencilFormat;
@@ -78,6 +78,7 @@ public:
const UniformInfo *getUniformInfo(BuiltinUniform builtin) const override;
void updateUniform(const UniformInfo *info, int count) override {}
void sendTextures(const UniformInfo *info, love::graphics::Texture **textures, int count) override {}
void sendBuffers(const UniformInfo *info, love::graphics::Buffer **buffers, int count) override {}
bool hasUniform(const std::string &name) const override { return false; }
ptrdiff_t getHandle() const override { return 0; }
void setVideoTextures(love::graphics::Texture *ytexture, love::graphics::Texture *cbtexture, love::graphics::Texture *crtexture) override {}