love.physics: move internal box2d->love object map to World instances, and clean up some physics object code. Resolves issue #1465.

This commit is contained in:
Alex Szpakowski
2019-01-04 21:36:05 -04:00
parent 0752f27bdf
commit 3ad16a70da
20 changed files with 103 additions and 215 deletions
-5
View File
@@ -77,11 +77,6 @@ public:
**/
Body(World *world, b2Vec2 p, Type type);
/**
* Create a Body from an extant b2Body.
**/
Body(b2Body *b);
virtual ~Body();
/**