Renamed Joystick:getProductGUID back to Joystick:getGUID

This commit is contained in:
Alex Szpakowski
2013-08-30 23:50:29 -03:00
parent a3571b97bd
commit 3ac0710544
8 changed files with 14 additions and 14 deletions
+1 -1
View File
@@ -63,7 +63,7 @@ private:
void checkGamepads(const std::string &guid) const;
// SDL2's GUIDs identify *classes* of devices, instead of unique devices.
std::string getDeviceProductGUID(int deviceindex) const;
std::string getDeviceGUID(int deviceindex) const;
// Lists of currently connected Joysticks.
std::vector<Joystick *> activeSticks;