diff --git a/src/scripts/graphics.lua b/src/scripts/graphics.lua index e5ce9fb91..d7862bbcd 100644 --- a/src/scripts/graphics.lua +++ b/src/scripts/graphics.lua @@ -1291,29 +1291,30 @@ do local GLSL_VERSION = "#version 120" + local GLSL_SYNTAX = [[ +#define number float +#define Image sampler2D +#define extern uniform +#define Texel texture2D]] + local GLSL_UNIFORMS = [[ #define ModelViewMatrix gl_ModelViewMatrix #define ProjectionMatrix gl_ProjectionMatrix #define ModelViewProjectionMatrix gl_ModelViewProjectionMatrix #define NormalMatrix gl_NormalMatrix - uniform sampler2D _tex0_;]] local GLSL_VERT = { HEADER = [[ #define VERTEX -#define number float -#define Image sampler2D -#define extern uniform -#define Texel texture2D - #define VertexPosition gl_Vertex #define VertexTexCoord gl_MultiTexCoord0 #define VertexColor gl_Color #define VaryingTexCoord gl_TexCoord[0] #define VaryingColor gl_FrontColor]], + FOOTER = [[ void main() { VaryingTexCoord = VertexTexCoord; @@ -1326,13 +1327,9 @@ void main() { HEADER = [[ #define PIXEL -#define number float -#define Image sampler2D -#define extern uniform -#define Texel texture2D - #define VaryingTexCoord gl_TexCoord[0] #define VaryingColor gl_Color]], + FOOTER = [[ void main() { // fix weird crashing issue in OSX when _tex0_ is unused within effect() @@ -1343,7 +1340,8 @@ void main() { local function createVertCode(vertcode) local vertcodes = { - GLSL_VERSION, GLSL_VERT.HEADER, GLSL_UNIFORMS, + GLSL_VERSION, + GLSL_SYNTAX, GLSL_VERT.HEADER, GLSL_UNIFORMS, "#line 0", vertcode, GLSL_VERT.FOOTER, @@ -1353,7 +1351,8 @@ void main() { local function createFragCode(fragcode) local fragcodes = { - GLSL_VERSION, GLSL_FRAG.HEADER, GLSL_UNIFORMS, + GLSL_VERSION, + GLSL_SYNTAX, GLSL_FRAG.HEADER, GLSL_UNIFORMS, "#line 0", fragcode, GLSL_FRAG.FOOTER @@ -1483,7 +1482,7 @@ void main() { end - -- compatibility functions + -- PixelEffect compatibility functions function love.graphics.newPixelEffect(fragcode) return love.graphics.newShaderEffect(nil, fragcode) diff --git a/src/scripts/graphics.lua.h b/src/scripts/graphics.lua.h index dc9340188..c1db25e6b 100644 --- a/src/scripts/graphics.lua.h +++ b/src/scripts/graphics.lua.h @@ -6267,6 +6267,16 @@ const unsigned char graphics_lua[] = 0x09, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x47, 0x4c, 0x53, 0x4c, 0x5f, 0x56, 0x45, 0x52, 0x53, 0x49, 0x4f, 0x4e, 0x20, 0x3d, 0x20, 0x22, 0x23, 0x76, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x31, 0x32, 0x30, 0x22, 0x0a, 0x09, 0x0a, + 0x09, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x47, 0x4c, 0x53, 0x4c, 0x5f, 0x53, 0x59, 0x4e, 0x54, 0x41, 0x58, + 0x20, 0x3d, 0x20, 0x5b, 0x5b, 0x0a, + 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x6e, 0x75, 0x6d, 0x62, 0x65, 0x72, 0x20, 0x66, 0x6c, 0x6f, + 0x61, 0x74, 0x0a, + 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x49, 0x6d, 0x61, 0x67, 0x65, 0x20, 0x73, 0x61, 0x6d, 0x70, + 0x6c, 0x65, 0x72, 0x32, 0x44, 0x0a, + 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x65, 0x78, 0x74, 0x65, 0x72, 0x6e, 0x20, 0x75, 0x6e, 0x69, + 0x66, 0x6f, 0x72, 0x6d, 0x0a, + 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x54, 0x65, 0x78, 0x65, 0x6c, 0x20, 0x74, 0x65, 0x78, 0x74, + 0x75, 0x72, 0x65, 0x32, 0x44, 0x5d, 0x5d, 0x0a, 0x09, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x47, 0x4c, 0x53, 0x4c, 0x5f, 0x55, 0x4e, 0x49, 0x46, 0x4f, 0x52, 0x4d, 0x53, 0x20, 0x3d, 0x20, 0x5b, 0x5b, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x4d, @@ -6287,14 +6297,6 @@ const unsigned char graphics_lua[] = 0x20, 0x7b, 0x0a, 0x09, 0x09, 0x48, 0x45, 0x41, 0x44, 0x45, 0x52, 0x20, 0x3d, 0x20, 0x5b, 0x5b, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x56, 0x45, 0x52, 0x54, 0x45, 0x58, 0x0a, - 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