diff --git a/src/modules/physics/box2d/wrap_Body.cpp b/src/modules/physics/box2d/wrap_Body.cpp index 600062874..b2e90a75d 100644 --- a/src/modules/physics/box2d/wrap_Body.cpp +++ b/src/modules/physics/box2d/wrap_Body.cpp @@ -232,7 +232,7 @@ int w_Body_setX(lua_State *L) { Body *t = luax_checkbody(L, 1); float arg1 = (float)luaL_checknumber(L, 2); - t->setX(arg1); + ASSERT_GUARD(t->setX(arg1);) return 0; } @@ -240,7 +240,7 @@ int w_Body_setY(lua_State *L) { Body *t = luax_checkbody(L, 1); float arg1 = (float)luaL_checknumber(L, 2); - t->setY(arg1); + ASSERT_GUARD(t->setY(arg1);) return 0; } @@ -257,7 +257,7 @@ int w_Body_setAngle(lua_State *L) { Body *t = luax_checkbody(L, 1); float arg1 = (float)luaL_checknumber(L, 2); - t->setAngle(arg1); + ASSERT_GUARD(t->setAngle(arg1);) return 0; } @@ -274,14 +274,14 @@ int w_Body_setPosition(lua_State *L) Body *t = luax_checkbody(L, 1); float arg1 = (float)luaL_checknumber(L, 2); float arg2 = (float)luaL_checknumber(L, 3); - t->setPosition(arg1, arg2); + ASSERT_GUARD(t->setPosition(arg1, arg2);) return 0; } int w_Body_resetMassData(lua_State *L) { Body *t = luax_checkbody(L, 1); - t->resetMassData(); + ASSERT_GUARD(t->resetMassData();) return 0; } @@ -300,7 +300,7 @@ int w_Body_setMass(lua_State *L) { Body *t = luax_checkbody(L, 1); float m = (float)luaL_checknumber(L, 2); - t->setMass(m); + ASSERT_GUARD(t->setMass(m);) return 0; } @@ -308,7 +308,7 @@ int w_Body_setInertia(lua_State *L) { Body *t = luax_checkbody(L, 1); float i = (float)luaL_checknumber(L, 2); - t->setInertia(i); + ASSERT_GUARD(t->setInertia(i);) return 0; } @@ -342,7 +342,7 @@ int w_Body_setType(lua_State *L) const char *typeStr = luaL_checkstring(L, 2); Body::Type type; Body::getConstant(typeStr, type); - t->setType(type); + ASSERT_GUARD(t->setType(type);) return 0; } @@ -485,7 +485,7 @@ int w_Body_setActive(lua_State *L) { Body *t = luax_checkbody(L, 1); bool b = luax_toboolean(L, 2); - t->setActive(b); + ASSERT_GUARD(t->setActive(b);) return 0; } @@ -501,7 +501,7 @@ int w_Body_setFixedRotation(lua_State *L) { Body *t = luax_checkbody(L, 1); bool b = luax_toboolean(L, 2); - t->setFixedRotation(b); + ASSERT_GUARD(t->setFixedRotation(b);) return 0; } @@ -517,7 +517,9 @@ int w_Body_getFixtureList(lua_State *L) { Body *t = luax_checkbody(L, 1); lua_remove(L, 1); - return t->getFixtureList(L); + int n = 0; + ASSERT_GUARD(n = t->getFixtureList(L);) + return n; } int w_Body_destroy(lua_State *L) diff --git a/src/modules/physics/box2d/wrap_ChainShape.cpp b/src/modules/physics/box2d/wrap_ChainShape.cpp index 2697b0771..b210a734b 100644 --- a/src/modules/physics/box2d/wrap_ChainShape.cpp +++ b/src/modules/physics/box2d/wrap_ChainShape.cpp @@ -39,7 +39,7 @@ int w_ChainShape_setNextVertex(lua_State *L) ChainShape *c = luax_checkchainshape(L, 1); float x = (float)luaL_checknumber(L, 2); float y = (float)luaL_checknumber(L, 3); - c->setNextVertex(x, y); + ASSERT_GUARD(c->setNextVertex(x, y);) return 0; } @@ -48,7 +48,7 @@ int w_ChainShape_setPrevVertex(lua_State *L) ChainShape *c = luax_checkchainshape(L, 1); float x = (float)luaL_checknumber(L, 2); float y = (float)luaL_checknumber(L, 3); - c->setPrevVertex(x, y); + ASSERT_GUARD(c->setPrevVertex(x, y);) return 0; } diff --git a/src/modules/physics/box2d/wrap_Fixture.cpp b/src/modules/physics/box2d/wrap_Fixture.cpp index 237b857fa..4adeb0996 100644 --- a/src/modules/physics/box2d/wrap_Fixture.cpp +++ b/src/modules/physics/box2d/wrap_Fixture.cpp @@ -65,7 +65,7 @@ int w_Fixture_setDensity(lua_State *L) { Fixture *t = luax_checkfixture(L, 1); float arg1 = (float)luaL_checknumber(L, 2); - t->setDensity(arg1); + ASSERT_GUARD(t->setDensity(arg1);) return 0; } diff --git a/src/modules/physics/box2d/wrap_FrictionJoint.cpp b/src/modules/physics/box2d/wrap_FrictionJoint.cpp index 48b1d5a88..89cc109f8 100644 --- a/src/modules/physics/box2d/wrap_FrictionJoint.cpp +++ b/src/modules/physics/box2d/wrap_FrictionJoint.cpp @@ -19,6 +19,7 @@ **/ #include "wrap_FrictionJoint.h" +#include "wrap_Physics.h" namespace love { @@ -39,7 +40,7 @@ int w_FrictionJoint_setMaxForce(lua_State *L) { FrictionJoint *t = luax_checkfrictionjoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); - t->setMaxForce(arg1); + ASSERT_GUARD(t->setMaxForce(arg1);) return 0; } @@ -54,7 +55,7 @@ int w_FrictionJoint_setMaxTorque(lua_State *L) { FrictionJoint *t = luax_checkfrictionjoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); - t->setMaxTorque(arg1); + ASSERT_GUARD(t->setMaxTorque(arg1);) return 0; } diff --git a/src/modules/physics/box2d/wrap_GearJoint.cpp b/src/modules/physics/box2d/wrap_GearJoint.cpp index 6112de5ef..fc87d2012 100644 --- a/src/modules/physics/box2d/wrap_GearJoint.cpp +++ b/src/modules/physics/box2d/wrap_GearJoint.cpp @@ -19,6 +19,7 @@ **/ #include "wrap_GearJoint.h" +#include "wrap_Physics.h" namespace love { @@ -39,7 +40,7 @@ int w_GearJoint_setRatio(lua_State *L) { GearJoint *t = luax_checkgearjoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); - t->setRatio(arg1); + ASSERT_GUARD(t->setRatio(arg1);) return 0; } diff --git a/src/modules/physics/box2d/wrap_PrismaticJoint.cpp b/src/modules/physics/box2d/wrap_PrismaticJoint.cpp index da56a0526..f08a41ec0 100644 --- a/src/modules/physics/box2d/wrap_PrismaticJoint.cpp +++ b/src/modules/physics/box2d/wrap_PrismaticJoint.cpp @@ -19,6 +19,7 @@ **/ #include "wrap_PrismaticJoint.h" +#include "wrap_Physics.h" namespace love { @@ -121,7 +122,7 @@ int w_PrismaticJoint_setUpperLimit(lua_State *L) { PrismaticJoint *t = luax_checkprismaticjoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); - t->setUpperLimit(arg1); + ASSERT_GUARD(t->setUpperLimit(arg1);) return 0; } @@ -129,7 +130,7 @@ int w_PrismaticJoint_setLowerLimit(lua_State *L) { PrismaticJoint *t = luax_checkprismaticjoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); - t->setLowerLimit(arg1); + ASSERT_GUARD(t->setLowerLimit(arg1);) return 0; } @@ -138,7 +139,7 @@ int w_PrismaticJoint_setLimits(lua_State *L) PrismaticJoint *t = luax_checkprismaticjoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); float arg2 = (float)luaL_checknumber(L, 3); - t->setLimits(arg1, arg2); + ASSERT_GUARD(t->setLimits(arg1, arg2);) return 0; } diff --git a/src/modules/physics/box2d/wrap_RevoluteJoint.cpp b/src/modules/physics/box2d/wrap_RevoluteJoint.cpp index 4d91a4265..9962c417e 100644 --- a/src/modules/physics/box2d/wrap_RevoluteJoint.cpp +++ b/src/modules/physics/box2d/wrap_RevoluteJoint.cpp @@ -19,6 +19,7 @@ **/ #include "wrap_RevoluteJoint.h" +#include "wrap_Physics.h" namespace love { @@ -121,7 +122,7 @@ int w_RevoluteJoint_setUpperLimit(lua_State *L) { RevoluteJoint *t = luax_checkrevolutejoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); - t->setUpperLimit(arg1); + ASSERT_GUARD(t->setUpperLimit(arg1);) return 0; } @@ -129,7 +130,7 @@ int w_RevoluteJoint_setLowerLimit(lua_State *L) { RevoluteJoint *t = luax_checkrevolutejoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); - t->setLowerLimit(arg1); + ASSERT_GUARD(t->setLowerLimit(arg1);) return 0; } @@ -138,7 +139,7 @@ int w_RevoluteJoint_setLimits(lua_State *L) RevoluteJoint *t = luax_checkrevolutejoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); float arg2 = (float)luaL_checknumber(L, 3); - t->setLimits(arg1, arg2); + ASSERT_GUARD(t->setLimits(arg1, arg2);) return 0; }