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Moved the Texture and Quad Lua wrapper files out of the opengl graphics implementation folder.
--HG-- branch : minor
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@@ -38,12 +38,13 @@ namespace love
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{
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namespace graphics
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{
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namespace opengl
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{
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// Forward declarations.
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class Texture;
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namespace opengl
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{
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class SpriteBatch : public Drawable
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{
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public:
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