Moved the Texture and Quad Lua wrapper files out of the opengl graphics implementation folder.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2015-03-01 03:51:44 -04:00
parent c572b1af19
commit 3830a0969c
28 changed files with 79 additions and 202 deletions
+1 -1
View File
@@ -536,7 +536,7 @@ void Shader::sendMatrix(const std::string &name, int size, const GLfloat *m, int
void Shader::sendTexture(const std::string &name, Texture *texture)
{
GLuint gltex = texture->getGLTexture();
GLuint gltex = *(GLuint *) texture->getHandle();
TemporaryAttacher attacher(this);