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Moved the Texture and Quad Lua wrapper files out of the opengl graphics implementation folder.
--HG-- branch : minor
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@@ -27,7 +27,7 @@
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#include "common/math.h"
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#include "common/StringMap.h"
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#include "graphics/Drawable.h"
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#include "Texture.h"
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#include "graphics/Texture.h"
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#include "VertexBuffer.h"
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// C++
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