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Add 'usedpiscale' boolean (true by default) to love.window.setMode's settings table and love.conf's t.window table. Add love.window.getNativeDPIScale.
When usedpiscale=false, love will no longer automatically scale coordinates by the screen's DPI scale factor (so all coordinates will be in pixels), even when highdpi=true. love.window.getDPIScale will return 1, love.graphics.newCanvas will default to a dpi scale of 1 instead of the screen's dpi scale, etc. love.window.getNativeDPIScale() will return the screen's DPI scale as reported by the OS no matter what usedpiscale is set to.
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@@ -104,6 +104,7 @@ StringMap<Window::Setting, Window::SETTING_MAX_ENUM>::Entry Window::settingEntri
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{"centered", SETTING_CENTERED},
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{"display", SETTING_DISPLAY},
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{"highdpi", SETTING_HIGHDPI},
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{"usedpiscale", SETTING_USE_DPISCALE},
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{"refreshrate", SETTING_REFRESHRATE},
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{"x", SETTING_X},
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{"y", SETTING_Y},
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