Add control to the sound attenuation by distance.

This commit is contained in:
Jonathan Giroux
2011-12-14 00:32:18 +01:00
parent 362a7835b4
commit 36a93e46c7
17 changed files with 516 additions and 11 deletions
+6
View File
@@ -110,6 +110,7 @@
<ClCompile Include="..\..\src\love.cpp">
<ShowIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ShowIncludes>
</ClCompile>
<ClCompile Include="..\..\src\modules\audio\Audio.cpp" />
<ClCompile Include="..\..\src\modules\audio\null\Audio.cpp" />
<ClCompile Include="..\..\src\modules\audio\null\Source.cpp" />
<ClCompile Include="..\..\src\modules\audio\openal\Audio.cpp" />
@@ -249,6 +250,8 @@
<ClCompile Include="..\..\src\modules\thread\wrap_Thread.cpp" />
<ClCompile Include="..\..\src\modules\timer\sdl\Timer.cpp" />
<ClCompile Include="..\..\src\modules\timer\wrap_Timer.cpp" />
<ClCompile Include="..\..\src\modules\window\sdl\Window.cpp" />
<ClCompile Include="..\..\src\modules\window\Window.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\common\b64.h" />
@@ -451,6 +454,8 @@
<ClInclude Include="..\..\src\modules\timer\sdl\Timer.h" />
<ClInclude Include="..\..\src\modules\timer\Timer.h" />
<ClInclude Include="..\..\src\modules\timer\wrap_Timer.h" />
<ClInclude Include="..\..\src\modules\window\sdl\Window.h" />
<ClInclude Include="..\..\src\modules\window\Window.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="app.rc" />
@@ -530,6 +535,7 @@
<AdditionalDependencies>opengl32.lib;glu32.lib;DevIL.lib;freetype244MT.lib;libmpg123.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua.lib;modplug.lib;OpenAL32.lib;physfs.lib;SDL.lib;SDLmain.lib;ws2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>lib</AdditionalLibraryDirectories>
<SubSystem>Windows</SubSystem>
<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />