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Lots changed: ImageData can now encode itself to any format you like as long as it's tga, love.filesystem can now write data to files, added EncodedImageData class.
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "EncodedImageData.h"
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namespace love
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{
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namespace image
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{
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EncodedImageData::EncodedImageData(void * d, Image::ImageFormat f, int s) {
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data = d;
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format = f;
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size = s;
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}
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void * EncodedImageData::getData() const {
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return data;
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}
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Image::ImageFormat EncodedImageData::getFormat() {
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return format;
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}
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int EncodedImageData::getSize() const {
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return size;
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}
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} // image
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} // love
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