Move love.graphics Image wrapper code out of the opengl subfolder

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2017-01-29 00:20:16 -04:00
parent 4a3319245b
commit 3616470a0a
11 changed files with 198 additions and 143 deletions
@@ -459,9 +459,6 @@
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@@ -1021,6 +1018,12 @@
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FADF54101E3D7CDD00012CC0 /* wrap_Video.lua in Resources */ = {isa = PBXBuildFile; fileRef = FADF540C1E3D7CDD00012CC0 /* wrap_Video.lua */; }; FADF54101E3D7CDD00012CC0 /* wrap_Video.lua in Resources */ = {isa = PBXBuildFile; fileRef = FADF540C1E3D7CDD00012CC0 /* wrap_Video.lua */; };
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FAF140531E20934C00F898D2 /* CodeGen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FAF13FC21E20934C00F898D2 /* CodeGen.cpp */; }; FAF140531E20934C00F898D2 /* CodeGen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FAF13FC21E20934C00F898D2 /* CodeGen.cpp */; };
@@ -1464,8 +1467,6 @@
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FA0B7BAB1A95902C000E1D17 /* wrap_Graphics.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_Graphics.h; sourceTree = "<group>"; }; FA0B7BAB1A95902C000E1D17 /* wrap_Graphics.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_Graphics.h; sourceTree = "<group>"; };
FA0B7BAC1A95902C000E1D17 /* wrap_Image.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_Image.cpp; sourceTree = "<group>"; };
FA0B7BAD1A95902C000E1D17 /* wrap_Image.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_Image.h; sourceTree = "<group>"; };
FA0B7BAE1A95902C000E1D17 /* wrap_Mesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_Mesh.cpp; sourceTree = "<group>"; }; FA0B7BAE1A95902C000E1D17 /* wrap_Mesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_Mesh.cpp; sourceTree = "<group>"; };
FA0B7BAF1A95902C000E1D17 /* wrap_Mesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_Mesh.h; sourceTree = "<group>"; }; FA0B7BAF1A95902C000E1D17 /* wrap_Mesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_Mesh.h; sourceTree = "<group>"; };
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@@ -1849,6 +1850,10 @@
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FADF540C1E3D7CDD00012CC0 /* wrap_Video.lua */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = wrap_Video.lua; sourceTree = "<group>"; }; FADF540C1E3D7CDD00012CC0 /* wrap_Video.lua */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = wrap_Video.lua; sourceTree = "<group>"; };
FADF54141E3DA08E00012CC0 /* Image.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Image.cpp; sourceTree = "<group>"; };
FADF54151E3DA08E00012CC0 /* Image.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Image.h; sourceTree = "<group>"; };
FADF54191E3DA46C00012CC0 /* wrap_Image.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_Image.cpp; sourceTree = "<group>"; };
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FAF13FC21E20934C00F898D2 /* CodeGen.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CodeGen.cpp; sourceTree = "<group>"; }; FAF13FC21E20934C00F898D2 /* CodeGen.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CodeGen.cpp; sourceTree = "<group>"; };
@@ -2642,6 +2647,8 @@
FA1BA09C1E16CFCE00AA2803 /* Font.h */, FA1BA09C1E16CFCE00AA2803 /* Font.h */,
FA0B7B8A1A95902C000E1D17 /* Graphics.cpp */, FA0B7B8A1A95902C000E1D17 /* Graphics.cpp */,
FA0B7B8B1A95902C000E1D17 /* Graphics.h */, FA0B7B8B1A95902C000E1D17 /* Graphics.h */,
FADF54141E3DA08E00012CC0 /* Image.cpp */,
FADF54151E3DA08E00012CC0 /* Image.h */,
FA0B7B8C1A95902C000E1D17 /* opengl */, FA0B7B8C1A95902C000E1D17 /* opengl */,
FAE272501C05A15B00A67640 /* ParticleSystem.cpp */, FAE272501C05A15B00A67640 /* ParticleSystem.cpp */,
FAE272511C05A15B00A67640 /* ParticleSystem.h */, FAE272511C05A15B00A67640 /* ParticleSystem.h */,
@@ -2667,6 +2674,8 @@
FA1BA0AB1E16F9EE00AA2803 /* wrap_Canvas.h */, FA1BA0AB1E16F9EE00AA2803 /* wrap_Canvas.h */,
FA1BA0A01E16D97500AA2803 /* wrap_Font.cpp */, FA1BA0A01E16D97500AA2803 /* wrap_Font.cpp */,
FA1BA0A11E16D97500AA2803 /* wrap_Font.h */, FA1BA0A11E16D97500AA2803 /* wrap_Font.h */,
FADF54191E3DA46C00012CC0 /* wrap_Image.cpp */,
FADF541A1E3DA46C00012CC0 /* wrap_Image.h */,
FA620A2E1AA2F8DB005DB4C2 /* wrap_Quad.cpp */, FA620A2E1AA2F8DB005DB4C2 /* wrap_Quad.cpp */,
FA620A2F1AA2F8DB005DB4C2 /* wrap_Quad.h */, FA620A2F1AA2F8DB005DB4C2 /* wrap_Quad.h */,
FA1BA0B51E17043400AA2803 /* wrap_Shader.cpp */, FA1BA0B51E17043400AA2803 /* wrap_Shader.cpp */,
@@ -2716,8 +2725,6 @@
FA0B7BAA1A95902C000E1D17 /* wrap_Graphics.cpp */, FA0B7BAA1A95902C000E1D17 /* wrap_Graphics.cpp */,
FA0B7BAB1A95902C000E1D17 /* wrap_Graphics.h */, FA0B7BAB1A95902C000E1D17 /* wrap_Graphics.h */,
FA6AE6041B3335EC00583D5C /* wrap_Graphics.lua */, FA6AE6041B3335EC00583D5C /* wrap_Graphics.lua */,
FA0B7BAC1A95902C000E1D17 /* wrap_Image.cpp */,
FA0B7BAD1A95902C000E1D17 /* wrap_Image.h */,
FA0B7BAE1A95902C000E1D17 /* wrap_Mesh.cpp */, FA0B7BAE1A95902C000E1D17 /* wrap_Mesh.cpp */,
FA0B7BAF1A95902C000E1D17 /* wrap_Mesh.h */, FA0B7BAF1A95902C000E1D17 /* wrap_Mesh.h */,
FA0B7BB01A95902C000E1D17 /* wrap_ParticleSystem.cpp */, FA0B7BB01A95902C000E1D17 /* wrap_ParticleSystem.cpp */,
@@ -3643,6 +3650,7 @@
FAB17BE81ABFAA9000F9BA27 /* lz4.h in Headers */, FAB17BE81ABFAA9000F9BA27 /* lz4.h in Headers */,
FA0B7E6B1A95902C000E1D17 /* wrap_PulleyJoint.h in Headers */, FA0B7E6B1A95902C000E1D17 /* wrap_PulleyJoint.h in Headers */,
FA0B7E051A95902C000E1D17 /* Contact.h in Headers */, FA0B7E051A95902C000E1D17 /* Contact.h in Headers */,
FADF541D1E3DA46C00012CC0 /* wrap_Image.h in Headers */,
FA1BA0A91E16F20600AA2803 /* Canvas.h in Headers */, FA1BA0A91E16F20600AA2803 /* Canvas.h in Headers */,
FA0B7A691A958EA3000E1D17 /* b2Island.h in Headers */, FA0B7A691A958EA3000E1D17 /* b2Island.h in Headers */,
FA4F2BE41DE6650600CA37D7 /* Transform.h in Headers */, FA4F2BE41DE6650600CA37D7 /* Transform.h in Headers */,
@@ -3671,7 +3679,6 @@
FA0B7E7A1A95902C000E1D17 /* wrap_WheelJoint.h in Headers */, FA0B7E7A1A95902C000E1D17 /* wrap_WheelJoint.h in Headers */,
FA0B7A791A958EA3000E1D17 /* b2CircleContact.h in Headers */, FA0B7A791A958EA3000E1D17 /* b2CircleContact.h in Headers */,
FA0B7DD81A95902C000E1D17 /* MathModule.h in Headers */, FA0B7DD81A95902C000E1D17 /* MathModule.h in Headers */,
FA0B7D631A95902C000E1D17 /* wrap_Image.h in Headers */,
FA0B7A341A958EA3000E1D17 /* b2Collision.h in Headers */, FA0B7A341A958EA3000E1D17 /* b2Collision.h in Headers */,
217DFBDA1D9F6D490055D849 /* auxiliar.h in Headers */, 217DFBDA1D9F6D490055D849 /* auxiliar.h in Headers */,
FA0B7EC71A95902C000E1D17 /* ThreadModule.h in Headers */, FA0B7EC71A95902C000E1D17 /* ThreadModule.h in Headers */,
@@ -3720,6 +3727,7 @@
FA0B7A601A958EA3000E1D17 /* b2Body.h in Headers */, FA0B7A601A958EA3000E1D17 /* b2Body.h in Headers */,
FA0B7EAB1A95902C000E1D17 /* wrap_Sound.h in Headers */, FA0B7EAB1A95902C000E1D17 /* wrap_Sound.h in Headers */,
FA0B7B2C1A958EA3000E1D17 /* checked.h in Headers */, FA0B7B2C1A958EA3000E1D17 /* checked.h in Headers */,
FADF54181E3DA08E00012CC0 /* Image.h in Headers */,
FA0B7D2A1A95902C000E1D17 /* wrap_GlyphData.h in Headers */, FA0B7D2A1A95902C000E1D17 /* wrap_GlyphData.h in Headers */,
FA0B7E741A95902C000E1D17 /* wrap_Shape.h in Headers */, FA0B7E741A95902C000E1D17 /* wrap_Shape.h in Headers */,
FA0B7A5D1A958EA3000E1D17 /* b2Timer.h in Headers */, FA0B7A5D1A958EA3000E1D17 /* b2Timer.h in Headers */,
@@ -3994,6 +4002,7 @@
FA0B7ECC1A95902C000E1D17 /* wrap_Channel.cpp in Sources */, FA0B7ECC1A95902C000E1D17 /* wrap_Channel.cpp in Sources */,
FA0B7E6D1A95902C000E1D17 /* wrap_RevoluteJoint.cpp in Sources */, FA0B7E6D1A95902C000E1D17 /* wrap_RevoluteJoint.cpp in Sources */,
FA0B7A5F1A958EA3000E1D17 /* b2Body.cpp in Sources */, FA0B7A5F1A958EA3000E1D17 /* b2Body.cpp in Sources */,
FADF541C1E3DA46C00012CC0 /* wrap_Image.cpp in Sources */,
FA0B7E641A95902C000E1D17 /* wrap_PolygonShape.cpp in Sources */, FA0B7E641A95902C000E1D17 /* wrap_PolygonShape.cpp in Sources */,
FA4F2C031DE936C200CA37D7 /* auxiliar.c in Sources */, FA4F2C031DE936C200CA37D7 /* auxiliar.c in Sources */,
FA0B7E731A95902C000E1D17 /* wrap_Shape.cpp in Sources */, FA0B7E731A95902C000E1D17 /* wrap_Shape.cpp in Sources */,
@@ -4188,7 +4197,6 @@
FA0B7D8E1A95902C000E1D17 /* ddsHandler.cpp in Sources */, FA0B7D8E1A95902C000E1D17 /* ddsHandler.cpp in Sources */,
FA0B7DFE1A95902C000E1D17 /* ChainShape.cpp in Sources */, FA0B7DFE1A95902C000E1D17 /* ChainShape.cpp in Sources */,
FA0B7A451A958EA3000E1D17 /* b2EdgeShape.cpp in Sources */, FA0B7A451A958EA3000E1D17 /* b2EdgeShape.cpp in Sources */,
FA0B7D621A95902C000E1D17 /* wrap_Image.cpp in Sources */,
FAF1406D1E20934C00F898D2 /* InfoSink.cpp in Sources */, FAF1406D1E20934C00F898D2 /* InfoSink.cpp in Sources */,
FAF1407B1E20934C00F898D2 /* limits.cpp in Sources */, FAF1407B1E20934C00F898D2 /* limits.cpp in Sources */,
FA0B7ABB1A958EA3000E1D17 /* callbacks.c in Sources */, FA0B7ABB1A958EA3000E1D17 /* callbacks.c in Sources */,
@@ -4282,6 +4290,7 @@
FA0B7EAD1A95902C000E1D17 /* wrap_SoundData.cpp in Sources */, FA0B7EAD1A95902C000E1D17 /* wrap_SoundData.cpp in Sources */,
FA0B7E2E1A95902C000E1D17 /* RopeJoint.cpp in Sources */, FA0B7E2E1A95902C000E1D17 /* RopeJoint.cpp in Sources */,
FA0B7CE01A95902C000E1D17 /* Source.cpp in Sources */, FA0B7CE01A95902C000E1D17 /* Source.cpp in Sources */,
FADF54171E3DA08E00012CC0 /* Image.cpp in Sources */,
FA0B7ECF1A95902C000E1D17 /* wrap_LuaThread.cpp in Sources */, FA0B7ECF1A95902C000E1D17 /* wrap_LuaThread.cpp in Sources */,
FA1BA0A81E16F20600AA2803 /* Canvas.cpp in Sources */, FA1BA0A81E16F20600AA2803 /* Canvas.cpp in Sources */,
FA0B7AA51A958EA3000E1D17 /* b2RevoluteJoint.cpp in Sources */, FA0B7AA51A958EA3000E1D17 /* b2RevoluteJoint.cpp in Sources */,
@@ -4350,6 +4359,7 @@
FA0B7E6C1A95902C000E1D17 /* wrap_RevoluteJoint.cpp in Sources */, FA0B7E6C1A95902C000E1D17 /* wrap_RevoluteJoint.cpp in Sources */,
FA0B7A5E1A958EA3000E1D17 /* b2Body.cpp in Sources */, FA0B7A5E1A958EA3000E1D17 /* b2Body.cpp in Sources */,
FA0B7E631A95902C000E1D17 /* wrap_PolygonShape.cpp in Sources */, FA0B7E631A95902C000E1D17 /* wrap_PolygonShape.cpp in Sources */,
FADF541B1E3DA46C00012CC0 /* wrap_Image.cpp in Sources */,
FA0B7E721A95902C000E1D17 /* wrap_Shape.cpp in Sources */, FA0B7E721A95902C000E1D17 /* wrap_Shape.cpp in Sources */,
FA0B7CFD1A95902C000E1D17 /* File.cpp in Sources */, FA0B7CFD1A95902C000E1D17 /* File.cpp in Sources */,
FA4F2BB01DE1E37B00CA37D7 /* RecordingDevice.cpp in Sources */, FA4F2BB01DE1E37B00CA37D7 /* RecordingDevice.cpp in Sources */,
@@ -4537,7 +4547,6 @@
FA0B7D8D1A95902C000E1D17 /* ddsHandler.cpp in Sources */, FA0B7D8D1A95902C000E1D17 /* ddsHandler.cpp in Sources */,
FA0B7DFD1A95902C000E1D17 /* ChainShape.cpp in Sources */, FA0B7DFD1A95902C000E1D17 /* ChainShape.cpp in Sources */,
FA0B79201A958E3B000E1D17 /* delay.cpp in Sources */, FA0B79201A958E3B000E1D17 /* delay.cpp in Sources */,
FA0B7D611A95902C000E1D17 /* wrap_Image.cpp in Sources */,
FA0B7A4B1A958EA3000E1D17 /* b2BlockAllocator.cpp in Sources */, FA0B7A4B1A958EA3000E1D17 /* b2BlockAllocator.cpp in Sources */,
FA0B7A551A958EA3000E1D17 /* b2Settings.cpp in Sources */, FA0B7A551A958EA3000E1D17 /* b2Settings.cpp in Sources */,
FA0B7EA91A95902C000E1D17 /* wrap_Sound.cpp in Sources */, FA0B7EA91A95902C000E1D17 /* wrap_Sound.cpp in Sources */,
@@ -4638,6 +4647,7 @@
FA4F2BE31DE6650600CA37D7 /* Transform.cpp in Sources */, FA4F2BE31DE6650600CA37D7 /* Transform.cpp in Sources */,
FA0B7EA01A95902C000E1D17 /* Sound.cpp in Sources */, FA0B7EA01A95902C000E1D17 /* Sound.cpp in Sources */,
FA0B7DE51A95902C000E1D17 /* Cursor.cpp in Sources */, FA0B7DE51A95902C000E1D17 /* Cursor.cpp in Sources */,
FADF54161E3DA08E00012CC0 /* Image.cpp in Sources */,
FA0B7EDB1A95902D000E1D17 /* Touch.cpp in Sources */, FA0B7EDB1A95902D000E1D17 /* Touch.cpp in Sources */,
FA1BA0A71E16F20600AA2803 /* Canvas.cpp in Sources */, FA1BA0A71E16F20600AA2803 /* Canvas.cpp in Sources */,
FA0B7CE81A95902C000E1D17 /* Event.cpp in Sources */, FA0B7CE81A95902C000E1D17 /* Event.cpp in Sources */,
+68
View File
@@ -0,0 +1,68 @@
/**
* Copyright (c) 2006-2017 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "Image.h"
namespace love
{
namespace graphics
{
love::Type Image::type("Image", &Texture::type);
int Image::imageCount = 0;
Image::Image(const Settings &settings)
: settings(settings)
{
++imageCount;
}
Image::~Image()
{
--imageCount;
}
const Image::Settings &Image::getFlags() const
{
return settings;
}
bool Image::getConstant(const char *in, SettingType &out)
{
return settingTypes.find(in, out);
}
bool Image::getConstant(SettingType in, const char *&out)
{
return settingTypes.find(in, out);
}
StringMap<Image::SettingType, Image::SETTING_MAX_ENUM>::Entry Image::settingTypeEntries[] =
{
{ "mipmaps", SETTING_MIPMAPS },
{ "linear", SETTING_LINEAR },
{ "pixeldensity", SETTING_PIXELDENSITY },
};
StringMap<Image::SettingType, Image::SETTING_MAX_ENUM> Image::settingTypes(Image::settingTypeEntries, sizeof(Image::settingTypeEntries));
} // graphics
} // love
+88
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@@ -0,0 +1,88 @@
/**
* Copyright (c) 2006-2017 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#pragma once
// LOVE
#include "common/config.h"
#include "common/StringMap.h"
#include "common/math.h"
#include "image/ImageData.h"
#include "image/CompressedImageData.h"
#include "Texture.h"
namespace love
{
namespace graphics
{
class Image : public Texture
{
public:
static love::Type type;
enum SettingType
{
SETTING_MIPMAPS,
SETTING_LINEAR,
SETTING_PIXELDENSITY,
SETTING_MAX_ENUM
};
struct Settings
{
bool mipmaps = false;
bool linear = false;
float pixeldensity = 1.0f;
};
Image(const Settings &settings);
virtual ~Image();
virtual const std::vector<StrongRef<love::image::ImageData>> &getImageData() const = 0;
virtual const std::vector<StrongRef<love::image::CompressedImageData>> &getCompressedData() const = 0;
virtual void setMipmapSharpness(float sharpness) = 0;
virtual float getMipmapSharpness() const = 0;
virtual bool isCompressed() const = 0;
virtual bool refresh(int xoffset, int yoffset, int w, int h) = 0;
const Settings &getFlags() const;
static bool getConstant(const char *in, SettingType &out);
static bool getConstant(SettingType in, const char *&out);
static int imageCount;
protected:
// The settings used to initialize this Image.
Settings settings;
static StringMap<SettingType, SETTING_MAX_ENUM>::Entry settingTypeEntries[];
static StringMap<SettingType, SETTING_MAX_ENUM> settingTypes;
}; // Image
} // graphics
} // love
+4 -37
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@@ -43,10 +43,6 @@ namespace graphics
namespace opengl namespace opengl
{ {
love::Type Image::type("Image", &Texture::type);
int Image::imageCount = 0;
float Image::maxMipmapSharpness = 0.0f; float Image::maxMipmapSharpness = 0.0f;
static int getMipmapCount(int basewidth, int baseheight) static int getMipmapCount(int basewidth, int baseheight)
@@ -92,10 +88,10 @@ static bool verifyMipmapLevels(const std::vector<T> &miplevels)
} }
Image::Image(const std::vector<love::image::ImageData *> &imagedata, const Settings &settings) Image::Image(const std::vector<love::image::ImageData *> &imagedata, const Settings &settings)
: texture(0) : love::graphics::Image(settings)
, texture(0)
, mipmapSharpness(defaultMipmapSharpness) , mipmapSharpness(defaultMipmapSharpness)
, compressed(false) , compressed(false)
, settings(settings)
, sRGB(false) , sRGB(false)
, usingDefaultTexture(false) , usingDefaultTexture(false)
, textureMemorySize(0) , textureMemorySize(0)
@@ -119,15 +115,13 @@ Image::Image(const std::vector<love::image::ImageData *> &imagedata, const Setti
preload(); preload();
loadVolatile(); loadVolatile();
++imageCount;
} }
Image::Image(const std::vector<love::image::CompressedImageData *> &compresseddata, const Settings &settings) Image::Image(const std::vector<love::image::CompressedImageData *> &compresseddata, const Settings &settings)
: texture(0) : love::graphics::Image(settings)
, texture(0)
, mipmapSharpness(defaultMipmapSharpness) , mipmapSharpness(defaultMipmapSharpness)
, compressed(true) , compressed(true)
, settings(settings)
, sRGB(false) , sRGB(false)
, usingDefaultTexture(false) , usingDefaultTexture(false)
, textureMemorySize(0) , textureMemorySize(0)
@@ -159,14 +153,11 @@ Image::Image(const std::vector<love::image::CompressedImageData *> &compressedda
preload(); preload();
loadVolatile(); loadVolatile();
++imageCount;
} }
Image::~Image() Image::~Image()
{ {
unloadVolatile(); unloadVolatile();
--imageCount;
} }
void Image::preload() void Image::preload()
@@ -545,11 +536,6 @@ float Image::getMipmapSharpness() const
return mipmapSharpness; return mipmapSharpness;
} }
const Image::Settings &Image::getFlags() const
{
return settings;
}
bool Image::isCompressed() const bool Image::isCompressed() const
{ {
return compressed; return compressed;
@@ -565,25 +551,6 @@ bool Image::hasSRGBSupport()
return GLAD_ES_VERSION_3_0 || GLAD_EXT_sRGB || GLAD_VERSION_2_1 || GLAD_EXT_texture_sRGB; return GLAD_ES_VERSION_3_0 || GLAD_EXT_sRGB || GLAD_VERSION_2_1 || GLAD_EXT_texture_sRGB;
} }
bool Image::getConstant(const char *in, SettingType &out)
{
return settingTypes.find(in, out);
}
bool Image::getConstant(SettingType in, const char *&out)
{
return settingTypes.find(in, out);
}
StringMap<Image::SettingType, Image::SETTING_MAX_ENUM>::Entry Image::settingTypeEntries[] =
{
{ "mipmaps", SETTING_MIPMAPS },
{ "linear", SETTING_LINEAR },
{ "pixeldensity", SETTING_PIXELDENSITY },
};
StringMap<Image::SettingType, Image::SETTING_MAX_ENUM> Image::settingTypes(Image::settingTypeEntries, sizeof(Image::settingTypeEntries));
} // opengl } // opengl
} // graphics } // graphics
} // love } // love
+9 -75
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@@ -18,18 +18,10 @@
* 3. This notice may not be removed or altered from any source distribution. * 3. This notice may not be removed or altered from any source distribution.
**/ **/
#ifndef LOVE_GRAPHICS_OPENGL_IMAGE_H #pragma once
#define LOVE_GRAPHICS_OPENGL_IMAGE_H
// LOVE // LOVE
#include "common/config.h" #include "graphics/Image.h"
#include "common/Matrix.h"
#include "common/Vector.h"
#include "common/StringMap.h"
#include "common/math.h"
#include "image/ImageData.h"
#include "image/CompressedImageData.h"
#include "graphics/Texture.h"
#include "graphics/Volatile.h" #include "graphics/Volatile.h"
// OpenGL // OpenGL
@@ -42,48 +34,11 @@ namespace graphics
namespace opengl namespace opengl
{ {
/** class Image : public love::graphics::Image, public Volatile
* A drawable image based on OpenGL-textures. This class takes ImageData
* objects and create textures on the GPU for fast drawing.
*
* @author Anders Ruud
**/
class Image : public Texture, public Volatile
{ {
public: public:
static love::Type type;
enum SettingType
{
SETTING_MIPMAPS,
SETTING_LINEAR,
SETTING_PIXELDENSITY,
SETTING_MAX_ENUM
};
struct Settings
{
bool mipmaps = false;
bool linear = false;
float pixeldensity = 1.0f;
};
/**
* Creates a new Image. Not that anything is ready to use
* before load is called.
*
* @param data The data from which to load the image. Each element in the
* array is a mipmap level. If more than the base level is present, all
* mip levels must be present.
**/
Image(const std::vector<love::image::ImageData *> &data, const Settings &settings); Image(const std::vector<love::image::ImageData *> &data, const Settings &settings);
/**
* Creates a new Image with compressed image data.
*
* @param cdata The compressed data from which to load the image.
**/
Image(const std::vector<love::image::CompressedImageData *> &cdata, const Settings &settings); Image(const std::vector<love::image::CompressedImageData *> &cdata, const Settings &settings);
virtual ~Image(); virtual ~Image();
@@ -94,27 +49,16 @@ public:
ptrdiff_t getHandle() const override; ptrdiff_t getHandle() const override;
const std::vector<StrongRef<love::image::ImageData>> &getImageData() const; const std::vector<StrongRef<love::image::ImageData>> &getImageData() const override;
const std::vector<StrongRef<love::image::CompressedImageData>> &getCompressedData() const; const std::vector<StrongRef<love::image::CompressedImageData>> &getCompressedData() const override;
void setFilter(const Texture::Filter &f) override; void setFilter(const Texture::Filter &f) override;
bool setWrap(const Texture::Wrap &w) override; bool setWrap(const Texture::Wrap &w) override;
void setMipmapSharpness(float sharpness); void setMipmapSharpness(float sharpness) override;
float getMipmapSharpness() const; float getMipmapSharpness() const override;
bool isCompressed() const override;
/** bool refresh(int xoffset, int yoffset, int w, int h) override;
* Whether this Image is using a compressed texture (via CompressedImageData).
**/
bool isCompressed() const;
/**
* Re-uploads the ImageData or CompressedImageData associated with this Image to
* the GPU.
**/
bool refresh(int xoffset, int yoffset, int w, int h);
const Settings &getFlags() const;
static bool isFormatSupported(PixelFormat pixelformat); static bool isFormatSupported(PixelFormat pixelformat);
static bool hasSRGBSupport(); static bool hasSRGBSupport();
@@ -122,8 +66,6 @@ public:
static bool getConstant(const char *in, SettingType &out); static bool getConstant(const char *in, SettingType &out);
static bool getConstant(SettingType in, const char *&out); static bool getConstant(SettingType in, const char *&out);
static int imageCount;
private: private:
void preload(); void preload();
@@ -151,9 +93,6 @@ private:
// Whether this Image is using a compressed texture. // Whether this Image is using a compressed texture.
bool compressed; bool compressed;
// The settings used to initialize this Image.
Settings settings;
bool sRGB; bool sRGB;
// True if the image wasn't able to be properly created and it had to fall // True if the image wasn't able to be properly created and it had to fall
@@ -164,13 +103,8 @@ private:
static float maxMipmapSharpness; static float maxMipmapSharpness;
static StringMap<SettingType, SETTING_MAX_ENUM>::Entry settingTypeEntries[];
static StringMap<SettingType, SETTING_MAX_ENUM> settingTypes;
}; // Image }; // Image
} // opengl } // opengl
} // graphics } // graphics
} // love } // love
#endif // LOVE_GRAPHICS_OPENGL_IMAGE_H
+1 -1
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@@ -24,7 +24,7 @@
// LOVE // LOVE
#include "common/config.h" #include "common/config.h"
#include "graphics/wrap_Font.h" #include "graphics/wrap_Font.h"
#include "wrap_Image.h" #include "graphics/wrap_Image.h"
#include "graphics/wrap_Quad.h" #include "graphics/wrap_Quad.h"
#include "wrap_SpriteBatch.h" #include "wrap_SpriteBatch.h"
#include "wrap_ParticleSystem.h" #include "wrap_ParticleSystem.h"
+2 -2
View File
@@ -474,9 +474,9 @@ int w_Mesh_getTexture(lua_State *L)
return 0; return 0;
// FIXME: big hack right here. // FIXME: big hack right here.
if (typeid(*tex) == typeid(Image)) if (dynamic_cast<Image *>(tex) != nullptr)
luax_pushtype(L, Image::type, tex); luax_pushtype(L, Image::type, tex);
else if (typeid(*tex) == typeid(Canvas)) else if (dynamic_cast<Canvas *>(tex) != nullptr)
luax_pushtype(L, Canvas::type, tex); luax_pushtype(L, Canvas::type, tex);
else else
return luaL_error(L, "Unable to determine texture type."); return luaL_error(L, "Unable to determine texture type.");
@@ -29,9 +29,6 @@
// C // C
#include <cstring> #include <cstring>
// C++
#include <typeinfo>
namespace love namespace love
{ {
namespace graphics namespace graphics
@@ -70,9 +67,9 @@ int w_ParticleSystem_getTexture(lua_State *L)
Texture *tex = t->getTexture(); Texture *tex = t->getTexture();
// FIXME: big hack right here. // FIXME: big hack right here.
if (typeid(*tex) == typeid(Image)) if (dynamic_cast<Image *>(tex) != nullptr)
luax_pushtype(L, Image::type, tex); luax_pushtype(L, Image::type, tex);
else if (typeid(*tex) == typeid(Canvas)) else if (dynamic_cast<Canvas *>(tex) != nullptr)
luax_pushtype(L, Canvas::type, tex); luax_pushtype(L, Canvas::type, tex);
else else
return luaL_error(L, "Unable to determine texture type."); return luaL_error(L, "Unable to determine texture type.");
@@ -135,9 +135,9 @@ int w_SpriteBatch_getTexture(lua_State *L)
Texture *tex = t->getTexture(); Texture *tex = t->getTexture();
// FIXME: big hack right here. // FIXME: big hack right here.
if (typeid(*tex) == typeid(Image)) if (dynamic_cast<Image *>(tex) != nullptr)
luax_pushtype(L, Image::type, tex); luax_pushtype(L, Image::type, tex);
else if (typeid(*tex) == typeid(Canvas)) else if (dynamic_cast<Canvas *>(tex) != nullptr)
luax_pushtype(L, Canvas::type, tex); luax_pushtype(L, Canvas::type, tex);
else else
return luaL_error(L, "Unable to determine texture type."); return luaL_error(L, "Unable to determine texture type.");
@@ -25,8 +25,6 @@ namespace love
{ {
namespace graphics namespace graphics
{ {
namespace opengl
{
Image *luax_checkimage(lua_State *L, int idx) Image *luax_checkimage(lua_State *L, int idx)
{ {
@@ -156,6 +154,5 @@ extern "C" int luaopen_image(lua_State *L)
return luax_register_type(L, &Image::type, w_Texture_functions, w_Image_functions, nullptr); return luax_register_type(L, &Image::type, w_Texture_functions, w_Image_functions, nullptr);
} }
} // opengl
} // graphics } // graphics
} // love } // love
@@ -18,27 +18,21 @@
* 3. This notice may not be removed or altered from any source distribution. * 3. This notice may not be removed or altered from any source distribution.
**/ **/
#ifndef LOVE_GRAPHICS_OPENGL_WRAP_IMAGE_H #pragma once
#define LOVE_GRAPHICS_OPENGL_WRAP_IMAGE_H
// LOVE // LOVE
#include "common/runtime.h" #include "common/runtime.h"
#include "Image.h" #include "Image.h"
#include "graphics/wrap_Texture.h" #include "wrap_Texture.h"
namespace love namespace love
{ {
namespace graphics namespace graphics
{ {
namespace opengl
{
const char *luax_imageSettingName(Image::SettingType settingtype); const char *luax_imageSettingName(Image::SettingType settingtype);
Image *luax_checkimage(lua_State *L, int idx); Image *luax_checkimage(lua_State *L, int idx);
extern "C" int luaopen_image(lua_State *L); extern "C" int luaopen_image(lua_State *L);
} // opengl
} // graphics } // graphics
} // love } // love
#endif // LOVE_GRAPHICS_OPENGL_WRAP_IMAGE_H