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Added first version of thread and enabled newFileData
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@@ -0,0 +1,131 @@
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/**
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* Copyright (c) 2006-2010 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_Thread.h"
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namespace love
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{
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namespace thread
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{
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namespace sdl
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{
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Thread *luax_checkthread(lua_State *L, int idx)
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{
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return luax_checktype<Thread>(L, idx, "Thread", THREAD_THREAD_T);
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}
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int w_Thread_start(lua_State *L)
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{
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Thread *t = luax_checkthread(L, 1);
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t->start();
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return 0;
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}
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int w_Thread_kill(lua_State *L)
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{
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Thread *t = luax_checkthread(L, 1);
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t->kill();
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return 0;
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}
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int w_Thread_getName(lua_State *L)
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{
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Thread *t = luax_checkthread(L, 1);
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lua_pushstring(L, t->getName().c_str());
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return 1;
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}
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static const luaL_Reg type_functions[] = {
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{ "start", w_Thread_start },
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{ "kill", w_Thread_kill },
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{ "getName", w_Thread_getName },
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{ 0, 0 }
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};
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int luaopen_thread(lua_State *L)
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{
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return luax_register_type(L, "Thread", type_functions);
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}
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static ThreadModule *instance;
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int w_newThread(lua_State *L)
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{
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std::string name = luaL_checkstring(L, 1);
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if (lua_isstring(L, 2))
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luax_convobj(L, 2, "filesystem", "read");
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love::Data *data = luax_checktype<love::Data>(L, 2, "Data", DATA_T);
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Thread *t = instance->newThread(name, data);
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luax_newtype(L, "Thread", THREAD_THREAD_T, (void*)t);
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return 1;
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}
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int w_getThreads(lua_State *L)
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{
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}
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int w_getThread(lua_State *L)
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{
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std::string name = luaL_checkstring(L, 1);
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Thread *t = instance->getThread(name);
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luax_newtype(L, "Thread", THREAD_THREAD_T, (void*)t);
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t->retain();
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return 1;
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}
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// List of functions to wrap.
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static const luaL_Reg module_functions[] = {
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{ "newThread", w_newThread },
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{ "getThread", w_getThread },
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{ 0, 0 }
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};
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static const lua_CFunction types[] = {
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luaopen_thread,
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0
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};
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int luaopen_love_thread(lua_State *L)
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{
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if(instance == 0)
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{
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try
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{
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instance = new ThreadModule();
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}
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catch(Exception & e)
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{
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return luaL_error(L, e.what());
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}
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}
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WrappedModule w;
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w.module = instance;
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w.name = "thread";
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w.flags = MODULE_T;
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w.functions = module_functions;
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w.types = types;
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return luax_register_module(L, w);
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}
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}
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}
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}
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