Change bind/unbind to grab/stop

This commit is contained in:
vrld
2010-08-13 18:50:00 +02:00
parent 6400273a73
commit 35093a5c45
4 changed files with 16 additions and 14 deletions
+2 -4
View File
@@ -24,10 +24,8 @@ namespace opengl
GLenum statusCode() const { return status_; } //SERIOUS DISLIKE HERE
const char* statusMessage() const;
void bind(); //DOUBTFUL ABOUT NAME
void unbind(); //Maybe start/stop?
//And what about clearing, clear() isn't entirely what I want either
//maybe make bind/start autoclear?
void grab();
void stop();
virtual void draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const;