From 350054e19091b4e99bd46d1218c0b9aaebaa79d5 Mon Sep 17 00:00:00 2001 From: Garrett Brown Date: Sun, 16 Aug 2020 19:28:20 -0400 Subject: [PATCH] Rename Box2D folder to box2d --- CMakeLists.txt | 114 +++++++++--------- src/libraries/{Box2D => box2d}/Box2D.h | 0 .../Collision/b2_broad_phase.cpp | 0 .../Collision/b2_chain_shape.cpp | 0 .../Collision/b2_circle_shape.cpp | 0 .../Collision/b2_collide_circle.cpp | 0 .../Collision/b2_collide_edge.cpp | 0 .../Collision/b2_collide_polygon.cpp | 0 .../Collision/b2_collision.cpp | 0 .../Collision/b2_distance.cpp | 0 .../Collision/b2_dynamic_tree.cpp | 0 .../Collision/b2_edge_shape.cpp | 0 .../Collision/b2_polygon_shape.cpp | 0 .../Collision/b2_time_of_impact.cpp | 0 .../Common/b2_block_allocator.cpp | 0 .../{Box2D => box2d}/Common/b2_draw.cpp | 0 .../{Box2D => box2d}/Common/b2_math.cpp | 0 .../{Box2D => box2d}/Common/b2_settings.cpp | 0 .../Common/b2_stack_allocator.cpp | 0 .../{Box2D => box2d}/Common/b2_timer.cpp | 0 .../{Box2D => box2d}/Dynamics/b2_body.cpp | 0 .../Dynamics/b2_chain_circle_contact.cpp | 0 .../Dynamics/b2_chain_circle_contact.h | 0 .../Dynamics/b2_chain_polygon_contact.cpp | 0 .../Dynamics/b2_chain_polygon_contact.h | 0 .../Dynamics/b2_circle_contact.cpp | 0 .../Dynamics/b2_circle_contact.h | 0 .../{Box2D => box2d}/Dynamics/b2_contact.cpp | 0 .../Dynamics/b2_contact_manager.cpp | 0 .../Dynamics/b2_contact_solver.cpp | 0 .../Dynamics/b2_contact_solver.h | 0 .../Dynamics/b2_distance_joint.cpp | 0 .../Dynamics/b2_edge_circle_contact.cpp | 0 .../Dynamics/b2_edge_circle_contact.h | 0 .../Dynamics/b2_edge_polygon_contact.cpp | 0 .../Dynamics/b2_edge_polygon_contact.h | 0 .../{Box2D => box2d}/Dynamics/b2_fixture.cpp | 0 .../Dynamics/b2_friction_joint.cpp | 0 .../Dynamics/b2_gear_joint.cpp | 0 .../{Box2D => box2d}/Dynamics/b2_island.cpp | 0 .../{Box2D => box2d}/Dynamics/b2_island.h | 0 .../{Box2D => box2d}/Dynamics/b2_joint.cpp | 0 .../Dynamics/b2_motor_joint.cpp | 0 .../Dynamics/b2_mouse_joint.cpp | 0 .../Dynamics/b2_polygon_circle_contact.cpp | 0 .../Dynamics/b2_polygon_circle_contact.h | 0 .../Dynamics/b2_polygon_contact.cpp | 0 .../Dynamics/b2_polygon_contact.h | 0 .../Dynamics/b2_prismatic_joint.cpp | 0 .../Dynamics/b2_pulley_joint.cpp | 0 .../Dynamics/b2_revolute_joint.cpp | 0 .../Dynamics/b2_rope_joint.cpp | 0 .../Dynamics/b2_weld_joint.cpp | 0 .../Dynamics/b2_wheel_joint.cpp | 0 .../{Box2D => box2d}/Dynamics/b2_world.cpp | 0 .../Dynamics/b2_world_callbacks.cpp | 0 .../{Box2D => box2d}/README.MODIFIED | 0 .../{Box2D => box2d}/Rope/b2_rope.cpp | 0 .../{Box2D => box2d}/b2_block_allocator.h | 0 src/libraries/{Box2D => box2d}/b2_body.h | 0 .../{Box2D => box2d}/b2_broad_phase.h | 0 .../{Box2D => box2d}/b2_chain_shape.h | 0 .../{Box2D => box2d}/b2_circle_shape.h | 0 src/libraries/{Box2D => box2d}/b2_collision.h | 0 src/libraries/{Box2D => box2d}/b2_contact.h | 0 .../{Box2D => box2d}/b2_contact_manager.h | 0 src/libraries/{Box2D => box2d}/b2_distance.h | 0 .../{Box2D => box2d}/b2_distance_joint.h | 0 src/libraries/{Box2D => box2d}/b2_draw.h | 0 .../{Box2D => box2d}/b2_dynamic_tree.h | 0 .../{Box2D => box2d}/b2_edge_shape.h | 0 src/libraries/{Box2D => box2d}/b2_fixture.h | 0 .../{Box2D => box2d}/b2_friction_joint.h | 0 .../{Box2D => box2d}/b2_gear_joint.h | 0 .../{Box2D => box2d}/b2_growable_stack.h | 0 src/libraries/{Box2D => box2d}/b2_joint.h | 0 src/libraries/{Box2D => box2d}/b2_math.h | 0 .../{Box2D => box2d}/b2_motor_joint.h | 0 .../{Box2D => box2d}/b2_mouse_joint.h | 0 .../{Box2D => box2d}/b2_polygon_shape.h | 0 .../{Box2D => box2d}/b2_prismatic_joint.h | 0 .../{Box2D => box2d}/b2_pulley_joint.h | 0 .../{Box2D => box2d}/b2_revolute_joint.h | 0 src/libraries/{Box2D => box2d}/b2_rope.h | 0 .../{Box2D => box2d}/b2_rope_joint.h | 0 src/libraries/{Box2D => box2d}/b2_settings.h | 0 src/libraries/{Box2D => box2d}/b2_shape.h | 0 .../{Box2D => box2d}/b2_stack_allocator.h | 0 .../{Box2D => box2d}/b2_time_of_impact.h | 0 src/libraries/{Box2D => box2d}/b2_time_step.h | 0 src/libraries/{Box2D => box2d}/b2_timer.h | 0 .../{Box2D => box2d}/b2_weld_joint.h | 0 .../{Box2D => box2d}/b2_wheel_joint.h | 0 src/libraries/{Box2D => box2d}/b2_world.h | 0 .../{Box2D => box2d}/b2_world_callbacks.h | 0 95 files changed, 57 insertions(+), 57 deletions(-) rename src/libraries/{Box2D => box2d}/Box2D.h (100%) rename src/libraries/{Box2D => box2d}/Collision/b2_broad_phase.cpp (100%) rename src/libraries/{Box2D => box2d}/Collision/b2_chain_shape.cpp (100%) rename src/libraries/{Box2D => box2d}/Collision/b2_circle_shape.cpp (100%) rename src/libraries/{Box2D => box2d}/Collision/b2_collide_circle.cpp (100%) rename src/libraries/{Box2D => box2d}/Collision/b2_collide_edge.cpp (100%) rename src/libraries/{Box2D => box2d}/Collision/b2_collide_polygon.cpp (100%) rename src/libraries/{Box2D => box2d}/Collision/b2_collision.cpp (100%) rename src/libraries/{Box2D => box2d}/Collision/b2_distance.cpp (100%) rename src/libraries/{Box2D => box2d}/Collision/b2_dynamic_tree.cpp (100%) rename src/libraries/{Box2D => box2d}/Collision/b2_edge_shape.cpp (100%) rename src/libraries/{Box2D => box2d}/Collision/b2_polygon_shape.cpp (100%) rename src/libraries/{Box2D => box2d}/Collision/b2_time_of_impact.cpp (100%) rename src/libraries/{Box2D => box2d}/Common/b2_block_allocator.cpp (100%) rename src/libraries/{Box2D => box2d}/Common/b2_draw.cpp (100%) rename src/libraries/{Box2D => box2d}/Common/b2_math.cpp (100%) rename src/libraries/{Box2D => box2d}/Common/b2_settings.cpp (100%) rename src/libraries/{Box2D => box2d}/Common/b2_stack_allocator.cpp (100%) rename src/libraries/{Box2D => box2d}/Common/b2_timer.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_body.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_chain_circle_contact.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_chain_circle_contact.h (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_chain_polygon_contact.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_chain_polygon_contact.h (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_circle_contact.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_circle_contact.h (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_contact.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_contact_manager.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_contact_solver.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_contact_solver.h (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_distance_joint.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_edge_circle_contact.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_edge_circle_contact.h (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_edge_polygon_contact.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_edge_polygon_contact.h (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_fixture.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_friction_joint.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_gear_joint.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_island.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_island.h (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_joint.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_motor_joint.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_mouse_joint.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_polygon_circle_contact.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_polygon_circle_contact.h (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_polygon_contact.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_polygon_contact.h (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_prismatic_joint.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_pulley_joint.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_revolute_joint.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_rope_joint.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_weld_joint.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_wheel_joint.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_world.cpp (100%) rename src/libraries/{Box2D => box2d}/Dynamics/b2_world_callbacks.cpp (100%) rename src/libraries/{Box2D => box2d}/README.MODIFIED (100%) rename src/libraries/{Box2D => box2d}/Rope/b2_rope.cpp (100%) rename src/libraries/{Box2D => box2d}/b2_block_allocator.h (100%) rename src/libraries/{Box2D => box2d}/b2_body.h (100%) rename src/libraries/{Box2D => box2d}/b2_broad_phase.h (100%) rename src/libraries/{Box2D => box2d}/b2_chain_shape.h (100%) rename src/libraries/{Box2D => box2d}/b2_circle_shape.h (100%) rename src/libraries/{Box2D => box2d}/b2_collision.h (100%) rename src/libraries/{Box2D => box2d}/b2_contact.h (100%) rename src/libraries/{Box2D => box2d}/b2_contact_manager.h (100%) rename src/libraries/{Box2D => box2d}/b2_distance.h (100%) rename src/libraries/{Box2D => box2d}/b2_distance_joint.h (100%) rename src/libraries/{Box2D => box2d}/b2_draw.h (100%) rename src/libraries/{Box2D => box2d}/b2_dynamic_tree.h (100%) rename src/libraries/{Box2D => box2d}/b2_edge_shape.h (100%) rename src/libraries/{Box2D => box2d}/b2_fixture.h (100%) rename src/libraries/{Box2D => box2d}/b2_friction_joint.h (100%) rename src/libraries/{Box2D => box2d}/b2_gear_joint.h (100%) rename src/libraries/{Box2D => box2d}/b2_growable_stack.h (100%) rename src/libraries/{Box2D => box2d}/b2_joint.h (100%) rename src/libraries/{Box2D => box2d}/b2_math.h (100%) rename src/libraries/{Box2D => box2d}/b2_motor_joint.h (100%) rename src/libraries/{Box2D => box2d}/b2_mouse_joint.h (100%) rename src/libraries/{Box2D => box2d}/b2_polygon_shape.h (100%) rename src/libraries/{Box2D => box2d}/b2_prismatic_joint.h (100%) rename src/libraries/{Box2D => box2d}/b2_pulley_joint.h (100%) rename src/libraries/{Box2D => box2d}/b2_revolute_joint.h (100%) rename src/libraries/{Box2D => box2d}/b2_rope.h (100%) rename src/libraries/{Box2D => box2d}/b2_rope_joint.h (100%) rename src/libraries/{Box2D => box2d}/b2_settings.h (100%) rename src/libraries/{Box2D => box2d}/b2_shape.h (100%) rename src/libraries/{Box2D => box2d}/b2_stack_allocator.h (100%) rename src/libraries/{Box2D => box2d}/b2_time_of_impact.h (100%) rename src/libraries/{Box2D => box2d}/b2_time_step.h (100%) rename src/libraries/{Box2D => box2d}/b2_timer.h (100%) rename src/libraries/{Box2D => box2d}/b2_weld_joint.h (100%) rename src/libraries/{Box2D => box2d}/b2_wheel_joint.h (100%) rename src/libraries/{Box2D => box2d}/b2_world.h (100%) rename src/libraries/{Box2D => box2d}/b2_world_callbacks.h (100%) diff --git a/CMakeLists.txt b/CMakeLists.txt index d1290e393..3c1c6007b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1064,74 +1064,74 @@ source_group("modules\\window\\sdl" FILES ${LOVE_SRC_MODULE_WINDOW_SDL}) # set(LOVE_SRC_3P_BOX2D_ROOT - src/libraries/Box2D/Box2D.h + src/libraries/box2d/Box2D.h ) set(LOVE_SRC_3P_BOX2D_COLLISION - src/libraries/Box2D/collision/b2_broad_phase.cpp - src/libraries/Box2D/collision/b2_chain_shape.cpp - src/libraries/Box2D/collision/b2_circle_shape.cpp - src/libraries/Box2D/collision/b2_collide_circle.cpp - src/libraries/Box2D/collision/b2_collide_edge.cpp - src/libraries/Box2D/collision/b2_collide_polygon.cpp - src/libraries/Box2D/collision/b2_collision.cpp - src/libraries/Box2D/collision/b2_distance.cpp - src/libraries/Box2D/collision/b2_dynamic_tree.cpp - src/libraries/Box2D/collision/b2_edge_shape.cpp - src/libraries/Box2D/collision/b2_polygon_shape.cpp - src/libraries/Box2D/collision/b2_time_of_impact.cpp + src/libraries/box2d/collision/b2_broad_phase.cpp + src/libraries/box2d/collision/b2_chain_shape.cpp + src/libraries/box2d/collision/b2_circle_shape.cpp + src/libraries/box2d/collision/b2_collide_circle.cpp + src/libraries/box2d/collision/b2_collide_edge.cpp + src/libraries/box2d/collision/b2_collide_polygon.cpp + src/libraries/box2d/collision/b2_collision.cpp + src/libraries/box2d/collision/b2_distance.cpp + src/libraries/box2d/collision/b2_dynamic_tree.cpp + src/libraries/box2d/collision/b2_edge_shape.cpp + src/libraries/box2d/collision/b2_polygon_shape.cpp + src/libraries/box2d/collision/b2_time_of_impact.cpp ) set(LOVE_SRC_3P_BOX2D_COMMON - src/libraries/Box2D/common/b2_block_allocator.cpp - src/libraries/Box2D/common/b2_draw.cpp - src/libraries/Box2D/common/b2_math.cpp - src/libraries/Box2D/common/b2_settings.cpp - src/libraries/Box2D/common/b2_stack_allocator.cpp - src/libraries/Box2D/common/b2_timer.cpp + src/libraries/box2d/common/b2_block_allocator.cpp + src/libraries/box2d/common/b2_draw.cpp + src/libraries/box2d/common/b2_math.cpp + src/libraries/box2d/common/b2_settings.cpp + src/libraries/box2d/common/b2_stack_allocator.cpp + src/libraries/box2d/common/b2_timer.cpp ) set(LOVE_SRC_3P_BOX2D_DYNAMICS - src/libraries/Box2D/dynamics/b2_body.cpp - src/libraries/Box2D/dynamics/b2_chain_circle_contact.cpp - src/libraries/Box2D/dynamics/b2_chain_circle_contact.h - src/libraries/Box2D/dynamics/b2_chain_polygon_contact.cpp - src/libraries/Box2D/dynamics/b2_chain_polygon_contact.h - src/libraries/Box2D/dynamics/b2_circle_contact.cpp - src/libraries/Box2D/dynamics/b2_circle_contact.h - src/libraries/Box2D/dynamics/b2_contact.cpp - src/libraries/Box2D/dynamics/b2_contact_manager.cpp - src/libraries/Box2D/dynamics/b2_contact_solver.cpp - src/libraries/Box2D/dynamics/b2_contact_solver.h - src/libraries/Box2D/dynamics/b2_distance_joint.cpp - src/libraries/Box2D/dynamics/b2_edge_circle_contact.cpp - src/libraries/Box2D/dynamics/b2_edge_circle_contact.h - src/libraries/Box2D/dynamics/b2_edge_polygon_contact.cpp - src/libraries/Box2D/dynamics/b2_edge_polygon_contact.h - src/libraries/Box2D/dynamics/b2_fixture.cpp - src/libraries/Box2D/dynamics/b2_friction_joint.cpp - src/libraries/Box2D/dynamics/b2_gear_joint.cpp - src/libraries/Box2D/dynamics/b2_island.cpp - src/libraries/Box2D/dynamics/b2_island.h - src/libraries/Box2D/dynamics/b2_joint.cpp - src/libraries/Box2D/dynamics/b2_motor_joint.cpp - src/libraries/Box2D/dynamics/b2_mouse_joint.cpp - src/libraries/Box2D/dynamics/b2_polygon_circle_contact.cpp - src/libraries/Box2D/dynamics/b2_polygon_circle_contact.h - src/libraries/Box2D/dynamics/b2_polygon_contact.cpp - src/libraries/Box2D/dynamics/b2_polygon_contact.h - src/libraries/Box2D/dynamics/b2_prismatic_joint.cpp - src/libraries/Box2D/dynamics/b2_pulley_joint.cpp - src/libraries/Box2D/dynamics/b2_revolute_joint.cpp - src/libraries/Box2D/dynamics/b2_rope_joint.cpp - src/libraries/Box2D/dynamics/b2_weld_joint.cpp - src/libraries/Box2D/dynamics/b2_wheel_joint.cpp - src/libraries/Box2D/dynamics/b2_world.cpp - src/libraries/Box2D/dynamics/b2_world_callbacks.cpp + src/libraries/box2d/dynamics/b2_body.cpp + src/libraries/box2d/dynamics/b2_chain_circle_contact.cpp + src/libraries/box2d/dynamics/b2_chain_circle_contact.h + src/libraries/box2d/dynamics/b2_chain_polygon_contact.cpp + src/libraries/box2d/dynamics/b2_chain_polygon_contact.h + src/libraries/box2d/dynamics/b2_circle_contact.cpp + src/libraries/box2d/dynamics/b2_circle_contact.h + src/libraries/box2d/dynamics/b2_contact.cpp + src/libraries/box2d/dynamics/b2_contact_manager.cpp + src/libraries/box2d/dynamics/b2_contact_solver.cpp + src/libraries/box2d/dynamics/b2_contact_solver.h + src/libraries/box2d/dynamics/b2_distance_joint.cpp + src/libraries/box2d/dynamics/b2_edge_circle_contact.cpp + src/libraries/box2d/dynamics/b2_edge_circle_contact.h + src/libraries/box2d/dynamics/b2_edge_polygon_contact.cpp + src/libraries/box2d/dynamics/b2_edge_polygon_contact.h + src/libraries/box2d/dynamics/b2_fixture.cpp + src/libraries/box2d/dynamics/b2_friction_joint.cpp + src/libraries/box2d/dynamics/b2_gear_joint.cpp + src/libraries/box2d/dynamics/b2_island.cpp + src/libraries/box2d/dynamics/b2_island.h + src/libraries/box2d/dynamics/b2_joint.cpp + src/libraries/box2d/dynamics/b2_motor_joint.cpp + src/libraries/box2d/dynamics/b2_mouse_joint.cpp + src/libraries/box2d/dynamics/b2_polygon_circle_contact.cpp + src/libraries/box2d/dynamics/b2_polygon_circle_contact.h + src/libraries/box2d/dynamics/b2_polygon_contact.cpp + src/libraries/box2d/dynamics/b2_polygon_contact.h + src/libraries/box2d/dynamics/b2_prismatic_joint.cpp + src/libraries/box2d/dynamics/b2_pulley_joint.cpp + src/libraries/box2d/dynamics/b2_revolute_joint.cpp + src/libraries/box2d/dynamics/b2_rope_joint.cpp + src/libraries/box2d/dynamics/b2_weld_joint.cpp + src/libraries/box2d/dynamics/b2_wheel_joint.cpp + src/libraries/box2d/dynamics/b2_world.cpp + src/libraries/box2d/dynamics/b2_world_callbacks.cpp ) set(LOVE_SRC_3P_BOX2D_ROPE - src/libraries/Box2D/rope/b2_rope.cpp + src/libraries/box2d/rope/b2_rope.cpp ) set(LOVE_SRC_3P_BOX2D @@ -1677,7 +1677,7 @@ set(LOVE_LIB_SRC include_directories( src src/libraries - src/libraries/Box2D + src/libraries/box2D src/modules ${LOVE_INCLUDE_DIRS} ) diff --git a/src/libraries/Box2D/Box2D.h b/src/libraries/box2d/Box2D.h similarity index 100% rename from src/libraries/Box2D/Box2D.h rename to src/libraries/box2d/Box2D.h diff --git a/src/libraries/Box2D/Collision/b2_broad_phase.cpp b/src/libraries/box2d/Collision/b2_broad_phase.cpp similarity index 100% rename from src/libraries/Box2D/Collision/b2_broad_phase.cpp rename to src/libraries/box2d/Collision/b2_broad_phase.cpp diff --git a/src/libraries/Box2D/Collision/b2_chain_shape.cpp b/src/libraries/box2d/Collision/b2_chain_shape.cpp similarity index 100% rename from src/libraries/Box2D/Collision/b2_chain_shape.cpp rename to src/libraries/box2d/Collision/b2_chain_shape.cpp diff --git a/src/libraries/Box2D/Collision/b2_circle_shape.cpp b/src/libraries/box2d/Collision/b2_circle_shape.cpp similarity index 100% rename from src/libraries/Box2D/Collision/b2_circle_shape.cpp rename to src/libraries/box2d/Collision/b2_circle_shape.cpp diff --git a/src/libraries/Box2D/Collision/b2_collide_circle.cpp b/src/libraries/box2d/Collision/b2_collide_circle.cpp similarity index 100% rename from src/libraries/Box2D/Collision/b2_collide_circle.cpp rename to src/libraries/box2d/Collision/b2_collide_circle.cpp diff --git a/src/libraries/Box2D/Collision/b2_collide_edge.cpp b/src/libraries/box2d/Collision/b2_collide_edge.cpp similarity index 100% rename from src/libraries/Box2D/Collision/b2_collide_edge.cpp rename to src/libraries/box2d/Collision/b2_collide_edge.cpp diff --git a/src/libraries/Box2D/Collision/b2_collide_polygon.cpp b/src/libraries/box2d/Collision/b2_collide_polygon.cpp similarity index 100% rename from src/libraries/Box2D/Collision/b2_collide_polygon.cpp rename to src/libraries/box2d/Collision/b2_collide_polygon.cpp diff --git a/src/libraries/Box2D/Collision/b2_collision.cpp b/src/libraries/box2d/Collision/b2_collision.cpp similarity index 100% rename from src/libraries/Box2D/Collision/b2_collision.cpp rename to src/libraries/box2d/Collision/b2_collision.cpp diff --git a/src/libraries/Box2D/Collision/b2_distance.cpp b/src/libraries/box2d/Collision/b2_distance.cpp similarity index 100% rename from src/libraries/Box2D/Collision/b2_distance.cpp rename to src/libraries/box2d/Collision/b2_distance.cpp diff --git a/src/libraries/Box2D/Collision/b2_dynamic_tree.cpp b/src/libraries/box2d/Collision/b2_dynamic_tree.cpp similarity index 100% rename from src/libraries/Box2D/Collision/b2_dynamic_tree.cpp rename to src/libraries/box2d/Collision/b2_dynamic_tree.cpp diff --git a/src/libraries/Box2D/Collision/b2_edge_shape.cpp b/src/libraries/box2d/Collision/b2_edge_shape.cpp similarity index 100% rename from src/libraries/Box2D/Collision/b2_edge_shape.cpp rename to src/libraries/box2d/Collision/b2_edge_shape.cpp diff --git a/src/libraries/Box2D/Collision/b2_polygon_shape.cpp b/src/libraries/box2d/Collision/b2_polygon_shape.cpp similarity index 100% rename from src/libraries/Box2D/Collision/b2_polygon_shape.cpp rename to src/libraries/box2d/Collision/b2_polygon_shape.cpp diff --git a/src/libraries/Box2D/Collision/b2_time_of_impact.cpp b/src/libraries/box2d/Collision/b2_time_of_impact.cpp similarity index 100% rename from src/libraries/Box2D/Collision/b2_time_of_impact.cpp rename to src/libraries/box2d/Collision/b2_time_of_impact.cpp diff --git a/src/libraries/Box2D/Common/b2_block_allocator.cpp b/src/libraries/box2d/Common/b2_block_allocator.cpp similarity index 100% rename from src/libraries/Box2D/Common/b2_block_allocator.cpp rename to src/libraries/box2d/Common/b2_block_allocator.cpp diff --git a/src/libraries/Box2D/Common/b2_draw.cpp b/src/libraries/box2d/Common/b2_draw.cpp similarity index 100% rename from src/libraries/Box2D/Common/b2_draw.cpp rename to src/libraries/box2d/Common/b2_draw.cpp diff --git a/src/libraries/Box2D/Common/b2_math.cpp b/src/libraries/box2d/Common/b2_math.cpp similarity index 100% rename from src/libraries/Box2D/Common/b2_math.cpp rename to src/libraries/box2d/Common/b2_math.cpp diff --git a/src/libraries/Box2D/Common/b2_settings.cpp b/src/libraries/box2d/Common/b2_settings.cpp similarity index 100% rename from src/libraries/Box2D/Common/b2_settings.cpp rename to src/libraries/box2d/Common/b2_settings.cpp diff --git a/src/libraries/Box2D/Common/b2_stack_allocator.cpp b/src/libraries/box2d/Common/b2_stack_allocator.cpp similarity index 100% rename from src/libraries/Box2D/Common/b2_stack_allocator.cpp rename to src/libraries/box2d/Common/b2_stack_allocator.cpp diff --git a/src/libraries/Box2D/Common/b2_timer.cpp b/src/libraries/box2d/Common/b2_timer.cpp similarity index 100% rename from src/libraries/Box2D/Common/b2_timer.cpp rename to src/libraries/box2d/Common/b2_timer.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_body.cpp b/src/libraries/box2d/Dynamics/b2_body.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_body.cpp rename to src/libraries/box2d/Dynamics/b2_body.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_chain_circle_contact.cpp b/src/libraries/box2d/Dynamics/b2_chain_circle_contact.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_chain_circle_contact.cpp rename to src/libraries/box2d/Dynamics/b2_chain_circle_contact.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_chain_circle_contact.h b/src/libraries/box2d/Dynamics/b2_chain_circle_contact.h similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_chain_circle_contact.h rename to src/libraries/box2d/Dynamics/b2_chain_circle_contact.h diff --git a/src/libraries/Box2D/Dynamics/b2_chain_polygon_contact.cpp b/src/libraries/box2d/Dynamics/b2_chain_polygon_contact.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_chain_polygon_contact.cpp rename to src/libraries/box2d/Dynamics/b2_chain_polygon_contact.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_chain_polygon_contact.h b/src/libraries/box2d/Dynamics/b2_chain_polygon_contact.h similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_chain_polygon_contact.h rename to src/libraries/box2d/Dynamics/b2_chain_polygon_contact.h diff --git a/src/libraries/Box2D/Dynamics/b2_circle_contact.cpp b/src/libraries/box2d/Dynamics/b2_circle_contact.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_circle_contact.cpp rename to src/libraries/box2d/Dynamics/b2_circle_contact.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_circle_contact.h b/src/libraries/box2d/Dynamics/b2_circle_contact.h similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_circle_contact.h rename to src/libraries/box2d/Dynamics/b2_circle_contact.h diff --git a/src/libraries/Box2D/Dynamics/b2_contact.cpp b/src/libraries/box2d/Dynamics/b2_contact.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_contact.cpp rename to src/libraries/box2d/Dynamics/b2_contact.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_contact_manager.cpp b/src/libraries/box2d/Dynamics/b2_contact_manager.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_contact_manager.cpp rename to src/libraries/box2d/Dynamics/b2_contact_manager.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_contact_solver.cpp b/src/libraries/box2d/Dynamics/b2_contact_solver.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_contact_solver.cpp rename to src/libraries/box2d/Dynamics/b2_contact_solver.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_contact_solver.h b/src/libraries/box2d/Dynamics/b2_contact_solver.h similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_contact_solver.h rename to src/libraries/box2d/Dynamics/b2_contact_solver.h diff --git a/src/libraries/Box2D/Dynamics/b2_distance_joint.cpp b/src/libraries/box2d/Dynamics/b2_distance_joint.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_distance_joint.cpp rename to src/libraries/box2d/Dynamics/b2_distance_joint.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_edge_circle_contact.cpp b/src/libraries/box2d/Dynamics/b2_edge_circle_contact.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_edge_circle_contact.cpp rename to src/libraries/box2d/Dynamics/b2_edge_circle_contact.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_edge_circle_contact.h b/src/libraries/box2d/Dynamics/b2_edge_circle_contact.h similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_edge_circle_contact.h rename to src/libraries/box2d/Dynamics/b2_edge_circle_contact.h diff --git a/src/libraries/Box2D/Dynamics/b2_edge_polygon_contact.cpp b/src/libraries/box2d/Dynamics/b2_edge_polygon_contact.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_edge_polygon_contact.cpp rename to src/libraries/box2d/Dynamics/b2_edge_polygon_contact.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_edge_polygon_contact.h b/src/libraries/box2d/Dynamics/b2_edge_polygon_contact.h similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_edge_polygon_contact.h rename to src/libraries/box2d/Dynamics/b2_edge_polygon_contact.h diff --git a/src/libraries/Box2D/Dynamics/b2_fixture.cpp b/src/libraries/box2d/Dynamics/b2_fixture.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_fixture.cpp rename to src/libraries/box2d/Dynamics/b2_fixture.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_friction_joint.cpp b/src/libraries/box2d/Dynamics/b2_friction_joint.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_friction_joint.cpp rename to src/libraries/box2d/Dynamics/b2_friction_joint.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_gear_joint.cpp b/src/libraries/box2d/Dynamics/b2_gear_joint.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_gear_joint.cpp rename to src/libraries/box2d/Dynamics/b2_gear_joint.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_island.cpp b/src/libraries/box2d/Dynamics/b2_island.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_island.cpp rename to src/libraries/box2d/Dynamics/b2_island.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_island.h b/src/libraries/box2d/Dynamics/b2_island.h similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_island.h rename to src/libraries/box2d/Dynamics/b2_island.h diff --git a/src/libraries/Box2D/Dynamics/b2_joint.cpp b/src/libraries/box2d/Dynamics/b2_joint.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_joint.cpp rename to src/libraries/box2d/Dynamics/b2_joint.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_motor_joint.cpp b/src/libraries/box2d/Dynamics/b2_motor_joint.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_motor_joint.cpp rename to src/libraries/box2d/Dynamics/b2_motor_joint.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_mouse_joint.cpp b/src/libraries/box2d/Dynamics/b2_mouse_joint.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_mouse_joint.cpp rename to src/libraries/box2d/Dynamics/b2_mouse_joint.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_polygon_circle_contact.cpp b/src/libraries/box2d/Dynamics/b2_polygon_circle_contact.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_polygon_circle_contact.cpp rename to src/libraries/box2d/Dynamics/b2_polygon_circle_contact.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_polygon_circle_contact.h b/src/libraries/box2d/Dynamics/b2_polygon_circle_contact.h similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_polygon_circle_contact.h rename to src/libraries/box2d/Dynamics/b2_polygon_circle_contact.h diff --git a/src/libraries/Box2D/Dynamics/b2_polygon_contact.cpp b/src/libraries/box2d/Dynamics/b2_polygon_contact.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_polygon_contact.cpp rename to src/libraries/box2d/Dynamics/b2_polygon_contact.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_polygon_contact.h b/src/libraries/box2d/Dynamics/b2_polygon_contact.h similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_polygon_contact.h rename to src/libraries/box2d/Dynamics/b2_polygon_contact.h diff --git a/src/libraries/Box2D/Dynamics/b2_prismatic_joint.cpp b/src/libraries/box2d/Dynamics/b2_prismatic_joint.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_prismatic_joint.cpp rename to src/libraries/box2d/Dynamics/b2_prismatic_joint.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_pulley_joint.cpp b/src/libraries/box2d/Dynamics/b2_pulley_joint.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_pulley_joint.cpp rename to src/libraries/box2d/Dynamics/b2_pulley_joint.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_revolute_joint.cpp b/src/libraries/box2d/Dynamics/b2_revolute_joint.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_revolute_joint.cpp rename to src/libraries/box2d/Dynamics/b2_revolute_joint.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_rope_joint.cpp b/src/libraries/box2d/Dynamics/b2_rope_joint.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_rope_joint.cpp rename to src/libraries/box2d/Dynamics/b2_rope_joint.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_weld_joint.cpp b/src/libraries/box2d/Dynamics/b2_weld_joint.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_weld_joint.cpp rename to src/libraries/box2d/Dynamics/b2_weld_joint.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_wheel_joint.cpp b/src/libraries/box2d/Dynamics/b2_wheel_joint.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_wheel_joint.cpp rename to src/libraries/box2d/Dynamics/b2_wheel_joint.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_world.cpp b/src/libraries/box2d/Dynamics/b2_world.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_world.cpp rename to src/libraries/box2d/Dynamics/b2_world.cpp diff --git a/src/libraries/Box2D/Dynamics/b2_world_callbacks.cpp b/src/libraries/box2d/Dynamics/b2_world_callbacks.cpp similarity index 100% rename from src/libraries/Box2D/Dynamics/b2_world_callbacks.cpp rename to src/libraries/box2d/Dynamics/b2_world_callbacks.cpp diff --git a/src/libraries/Box2D/README.MODIFIED b/src/libraries/box2d/README.MODIFIED similarity index 100% rename from src/libraries/Box2D/README.MODIFIED rename to src/libraries/box2d/README.MODIFIED diff --git a/src/libraries/Box2D/Rope/b2_rope.cpp b/src/libraries/box2d/Rope/b2_rope.cpp similarity index 100% rename from src/libraries/Box2D/Rope/b2_rope.cpp rename to src/libraries/box2d/Rope/b2_rope.cpp diff --git a/src/libraries/Box2D/b2_block_allocator.h b/src/libraries/box2d/b2_block_allocator.h similarity index 100% rename from src/libraries/Box2D/b2_block_allocator.h rename to src/libraries/box2d/b2_block_allocator.h diff --git a/src/libraries/Box2D/b2_body.h b/src/libraries/box2d/b2_body.h similarity index 100% rename from src/libraries/Box2D/b2_body.h rename to src/libraries/box2d/b2_body.h diff --git a/src/libraries/Box2D/b2_broad_phase.h b/src/libraries/box2d/b2_broad_phase.h similarity index 100% rename from src/libraries/Box2D/b2_broad_phase.h rename to src/libraries/box2d/b2_broad_phase.h diff --git a/src/libraries/Box2D/b2_chain_shape.h b/src/libraries/box2d/b2_chain_shape.h similarity index 100% rename from src/libraries/Box2D/b2_chain_shape.h rename to src/libraries/box2d/b2_chain_shape.h diff --git a/src/libraries/Box2D/b2_circle_shape.h b/src/libraries/box2d/b2_circle_shape.h similarity index 100% rename from src/libraries/Box2D/b2_circle_shape.h rename to src/libraries/box2d/b2_circle_shape.h diff --git a/src/libraries/Box2D/b2_collision.h b/src/libraries/box2d/b2_collision.h similarity index 100% rename from src/libraries/Box2D/b2_collision.h rename to src/libraries/box2d/b2_collision.h diff --git a/src/libraries/Box2D/b2_contact.h b/src/libraries/box2d/b2_contact.h similarity index 100% rename from src/libraries/Box2D/b2_contact.h rename to src/libraries/box2d/b2_contact.h diff --git a/src/libraries/Box2D/b2_contact_manager.h b/src/libraries/box2d/b2_contact_manager.h similarity index 100% rename from src/libraries/Box2D/b2_contact_manager.h rename to src/libraries/box2d/b2_contact_manager.h diff --git a/src/libraries/Box2D/b2_distance.h b/src/libraries/box2d/b2_distance.h similarity index 100% rename from src/libraries/Box2D/b2_distance.h rename to src/libraries/box2d/b2_distance.h diff --git a/src/libraries/Box2D/b2_distance_joint.h b/src/libraries/box2d/b2_distance_joint.h similarity index 100% rename from src/libraries/Box2D/b2_distance_joint.h rename to src/libraries/box2d/b2_distance_joint.h diff --git a/src/libraries/Box2D/b2_draw.h b/src/libraries/box2d/b2_draw.h similarity index 100% rename from src/libraries/Box2D/b2_draw.h rename to src/libraries/box2d/b2_draw.h diff --git a/src/libraries/Box2D/b2_dynamic_tree.h b/src/libraries/box2d/b2_dynamic_tree.h similarity index 100% rename from src/libraries/Box2D/b2_dynamic_tree.h rename to src/libraries/box2d/b2_dynamic_tree.h diff --git a/src/libraries/Box2D/b2_edge_shape.h b/src/libraries/box2d/b2_edge_shape.h similarity index 100% rename from src/libraries/Box2D/b2_edge_shape.h rename to src/libraries/box2d/b2_edge_shape.h diff --git a/src/libraries/Box2D/b2_fixture.h b/src/libraries/box2d/b2_fixture.h similarity index 100% rename from src/libraries/Box2D/b2_fixture.h rename to src/libraries/box2d/b2_fixture.h diff --git a/src/libraries/Box2D/b2_friction_joint.h b/src/libraries/box2d/b2_friction_joint.h similarity index 100% rename from src/libraries/Box2D/b2_friction_joint.h rename to src/libraries/box2d/b2_friction_joint.h diff --git a/src/libraries/Box2D/b2_gear_joint.h b/src/libraries/box2d/b2_gear_joint.h similarity index 100% rename from src/libraries/Box2D/b2_gear_joint.h rename to src/libraries/box2d/b2_gear_joint.h diff --git a/src/libraries/Box2D/b2_growable_stack.h b/src/libraries/box2d/b2_growable_stack.h similarity index 100% rename from src/libraries/Box2D/b2_growable_stack.h rename to src/libraries/box2d/b2_growable_stack.h diff --git a/src/libraries/Box2D/b2_joint.h b/src/libraries/box2d/b2_joint.h similarity index 100% rename from src/libraries/Box2D/b2_joint.h rename to src/libraries/box2d/b2_joint.h diff --git a/src/libraries/Box2D/b2_math.h b/src/libraries/box2d/b2_math.h similarity index 100% rename from src/libraries/Box2D/b2_math.h rename to src/libraries/box2d/b2_math.h diff --git a/src/libraries/Box2D/b2_motor_joint.h b/src/libraries/box2d/b2_motor_joint.h similarity index 100% rename from src/libraries/Box2D/b2_motor_joint.h rename to src/libraries/box2d/b2_motor_joint.h diff --git a/src/libraries/Box2D/b2_mouse_joint.h b/src/libraries/box2d/b2_mouse_joint.h similarity index 100% rename from src/libraries/Box2D/b2_mouse_joint.h rename to src/libraries/box2d/b2_mouse_joint.h diff --git a/src/libraries/Box2D/b2_polygon_shape.h b/src/libraries/box2d/b2_polygon_shape.h similarity index 100% rename from src/libraries/Box2D/b2_polygon_shape.h rename to src/libraries/box2d/b2_polygon_shape.h diff --git a/src/libraries/Box2D/b2_prismatic_joint.h b/src/libraries/box2d/b2_prismatic_joint.h similarity index 100% rename from src/libraries/Box2D/b2_prismatic_joint.h rename to src/libraries/box2d/b2_prismatic_joint.h diff --git a/src/libraries/Box2D/b2_pulley_joint.h b/src/libraries/box2d/b2_pulley_joint.h similarity index 100% rename from src/libraries/Box2D/b2_pulley_joint.h rename to src/libraries/box2d/b2_pulley_joint.h diff --git a/src/libraries/Box2D/b2_revolute_joint.h b/src/libraries/box2d/b2_revolute_joint.h similarity index 100% rename from src/libraries/Box2D/b2_revolute_joint.h rename to src/libraries/box2d/b2_revolute_joint.h diff --git a/src/libraries/Box2D/b2_rope.h b/src/libraries/box2d/b2_rope.h similarity index 100% rename from src/libraries/Box2D/b2_rope.h rename to src/libraries/box2d/b2_rope.h diff --git a/src/libraries/Box2D/b2_rope_joint.h b/src/libraries/box2d/b2_rope_joint.h similarity index 100% rename from src/libraries/Box2D/b2_rope_joint.h rename to src/libraries/box2d/b2_rope_joint.h diff --git a/src/libraries/Box2D/b2_settings.h b/src/libraries/box2d/b2_settings.h similarity index 100% rename from src/libraries/Box2D/b2_settings.h rename to src/libraries/box2d/b2_settings.h diff --git a/src/libraries/Box2D/b2_shape.h b/src/libraries/box2d/b2_shape.h similarity index 100% rename from src/libraries/Box2D/b2_shape.h rename to src/libraries/box2d/b2_shape.h diff --git a/src/libraries/Box2D/b2_stack_allocator.h b/src/libraries/box2d/b2_stack_allocator.h similarity index 100% rename from src/libraries/Box2D/b2_stack_allocator.h rename to src/libraries/box2d/b2_stack_allocator.h diff --git a/src/libraries/Box2D/b2_time_of_impact.h b/src/libraries/box2d/b2_time_of_impact.h similarity index 100% rename from src/libraries/Box2D/b2_time_of_impact.h rename to src/libraries/box2d/b2_time_of_impact.h diff --git a/src/libraries/Box2D/b2_time_step.h b/src/libraries/box2d/b2_time_step.h similarity index 100% rename from src/libraries/Box2D/b2_time_step.h rename to src/libraries/box2d/b2_time_step.h diff --git a/src/libraries/Box2D/b2_timer.h b/src/libraries/box2d/b2_timer.h similarity index 100% rename from src/libraries/Box2D/b2_timer.h rename to src/libraries/box2d/b2_timer.h diff --git a/src/libraries/Box2D/b2_weld_joint.h b/src/libraries/box2d/b2_weld_joint.h similarity index 100% rename from src/libraries/Box2D/b2_weld_joint.h rename to src/libraries/box2d/b2_weld_joint.h diff --git a/src/libraries/Box2D/b2_wheel_joint.h b/src/libraries/box2d/b2_wheel_joint.h similarity index 100% rename from src/libraries/Box2D/b2_wheel_joint.h rename to src/libraries/box2d/b2_wheel_joint.h diff --git a/src/libraries/Box2D/b2_world.h b/src/libraries/box2d/b2_world.h similarity index 100% rename from src/libraries/Box2D/b2_world.h rename to src/libraries/box2d/b2_world.h diff --git a/src/libraries/Box2D/b2_world_callbacks.h b/src/libraries/box2d/b2_world_callbacks.h similarity index 100% rename from src/libraries/Box2D/b2_world_callbacks.h rename to src/libraries/box2d/b2_world_callbacks.h