Update MSVC 2010 project files. (PixelEffect).

This commit is contained in:
rude
2011-07-24 18:32:52 +02:00
parent e1d1ebb2f1
commit 3353180abc
2 changed files with 18 additions and 2 deletions
+6 -2
View File
@@ -101,6 +101,7 @@
<ClCompile Include="..\..\src\modules\graphics\opengl\Graphics.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\Image.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\ParticleSystem.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\PixelEffect.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\Quad.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\SpriteBatch.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Font.cpp" />
@@ -108,6 +109,7 @@
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Graphics.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Image.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_ParticleSystem.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_PixelEffect.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Quad.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_SpriteBatch.cpp" />
<ClCompile Include="..\..\src\modules\graphics\Volatile.cpp" />
@@ -265,6 +267,7 @@
<ClInclude Include="..\..\src\modules\graphics\opengl\Graphics.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\Image.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\ParticleSystem.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\PixelEffect.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\Quad.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\SpriteBatch.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Font.h" />
@@ -272,6 +275,7 @@
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Graphics.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Image.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_ParticleSystem.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_PixelEffect.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Quad.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_SpriteBatch.h" />
<ClInclude Include="..\..\src\modules\graphics\Volatile.h" />
@@ -371,7 +375,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PreprocessorDefinitions>VC_EXTRALEAN;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;VC_EXTRALEAN;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -391,7 +395,7 @@
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<ObjectFileName>%(Identity).obj</ObjectFileName>
<PreprocessorDefinitions>VC_EXTRALEAN;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;VC_EXTRALEAN;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>
</StringPooling>
<MinimalRebuild>