Update glslang

This commit is contained in:
Alex Szpakowski
2021-03-23 21:28:23 -03:00
parent 4d6cfb1f90
commit 319faf5bc3
42 changed files with 9222 additions and 5877 deletions
+13 -4
View File
@@ -293,6 +293,7 @@ public:
}
// For making new constants (will return old constant if the requested one was already made).
Id makeNullConstant(Id typeId);
Id makeBoolConstant(bool b, bool specConstant = false);
Id makeInt8Constant(int i, bool specConstant = false)
{ return makeIntConstant(makeIntType(8), (unsigned)i, specConstant); }
@@ -357,8 +358,9 @@ public:
// Generate all the code needed to finish up a function.
void leaveFunction();
// Create a discard.
void makeDiscard();
// Create block terminator instruction for certain statements like
// discard, terminate-invocation, terminateRayEXT, or ignoreIntersectionEXT
void makeStatementTerminator(spv::Op opcode, const char *name);
// Create a global or function local or IO variable.
Id createVariable(Decoration precision, StorageClass, Id type, const char* name = nullptr,
@@ -624,6 +626,7 @@ public:
CoherentFlags operator |=(const CoherentFlags &other) { return *this; }
#else
bool isVolatile() const { return volatil; }
bool isNonUniform() const { return nonUniform; }
bool anyCoherent() const {
return coherent || devicecoherent || queuefamilycoherent || workgroupcoherent ||
subgroupcoherent || shadercallcoherent;
@@ -638,6 +641,7 @@ public:
unsigned nonprivate : 1;
unsigned volatil : 1;
unsigned isImage : 1;
unsigned nonUniform : 1;
void clear() {
coherent = 0;
@@ -649,6 +653,7 @@ public:
nonprivate = 0;
volatil = 0;
isImage = 0;
nonUniform = 0;
}
CoherentFlags operator |=(const CoherentFlags &other) {
@@ -661,6 +666,7 @@ public:
nonprivate |= other.nonprivate;
volatil |= other.volatil;
isImage |= other.isImage;
nonUniform |= other.nonUniform;
return *this;
}
#endif
@@ -721,11 +727,12 @@ public:
}
// use accessChain and swizzle to store value
void accessChainStore(Id rvalue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
void accessChainStore(Id rvalue, Decoration nonUniform,
spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
// use accessChain and swizzle to load an r-value
Id accessChainLoad(Decoration precision, Decoration nonUniform, Id ResultType,
Id accessChainLoad(Decoration precision, Decoration l_nonUniform, Decoration r_nonUniform, Id ResultType,
spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax,
unsigned int alignment = 0);
@@ -832,6 +839,8 @@ public:
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedStructConstants;
// map type opcodes to type instructions
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedTypes;
// list of OpConstantNull instructions
std::vector<Instruction*> nullConstants;
// stack of switches
std::stack<Block*> switchMerges;