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Fixed filesystem writing on iOS.
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@@ -410,7 +410,13 @@ const char *Filesystem::getWorkingDirectory()
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std::string Filesystem::getUserDirectory()
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std::string Filesystem::getUserDirectory()
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{
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{
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#ifdef LOVE_IOS
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// PHYSFS_getUserDir doesn't give exactly the path we want on iOS.
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static std::string userDir = normalize(love::ios::getHomeDirectory());
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#else
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static std::string userDir = normalize(PHYSFS_getUserDir());
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static std::string userDir = normalize(PHYSFS_getUserDir());
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#endif
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return userDir;
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return userDir;
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}
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}
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