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love.window.setMode no longer destroys and recreates the window
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@@ -129,8 +129,6 @@ public:
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private:
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void close(bool allowExceptions);
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struct ContextAttribs
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{
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int versionMajor;
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@@ -139,6 +137,8 @@ private:
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bool debug;
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};
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void close(bool allowExceptions);
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void setGLFramebufferAttributes(bool sRGB);
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void setGLContextAttributes(const ContextAttribs &attribs);
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bool checkGLVersion(const ContextAttribs &attribs, std::string &outversion);
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