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Added opt-in support for high-dpi mode in OS X when on a retina display (resolves issue #761).
Added a ‘highdpi’ boolean flag to t.window/love.window.setMode (defaults to false.) When the window is actually in high-dpi mode on a supported display, the graphics width and height and the mouse position are in pixels, rather than ‘window coordinates’. Added love.window.getPixelScale. Returns the scale factor of the window from user-space points to pixels (e.g. it will be 1 normally, and 2 on a retina display in OS X with high-dpi mode enabled.)
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@@ -27,7 +27,7 @@ const unsigned char boot_lua[] =
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@@ -537,6 +537,8 @@ const unsigned char boot_lua[] =
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