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Added opt-in support for high-dpi mode in OS X when on a retina display (resolves issue #761).
Added a ‘highdpi’ boolean flag to t.window/love.window.setMode (defaults to false.) When the window is actually in high-dpi mode on a supported display, the graphics width and height and the mouse position are in pixels, rather than ‘window coordinates’. Added love.window.getPixelScale. Returns the scale factor of the window from user-space points to pixels (e.g. it will be 1 normally, and 2 on a retina display in OS X with high-dpi mode enabled.)
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@@ -41,8 +41,8 @@ public:
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Window();
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~Window();
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bool setWindow(int width = 800, int height = 600, WindowAttributes *attribs = 0);
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void getWindow(int &width, int &height, WindowAttributes &attribs);
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bool setWindow(int width = 800, int height = 600, WindowSettings *settings = nullptr);
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void getWindow(int &width, int &height, WindowSettings &settings);
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bool setFullscreen(bool fullscreen, FullscreenType fstype);
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bool setFullscreen(bool fullscreen);
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@@ -79,6 +79,8 @@ public:
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void setMouseGrab(bool grab);
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bool isMouseGrabbed() const;
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double getPixelScale() const;
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const void *getHandle() const;
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static love::window::Window *createSingleton();
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@@ -91,8 +93,8 @@ private:
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bool setContext(int fsaa, bool vsync);
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void setWindowGLAttributes(int fsaa) const;
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// Update the saved window attribs based on the window's actual state.
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void updateAttributes(const WindowAttributes &newattribs);
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// Update the saved window settings based on the window's actual state.
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void updateSettings(const WindowSettings &newsettings);
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std::string windowTitle;
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@@ -102,7 +104,7 @@ private:
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int width;
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int height;
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WindowAttributes attribs;
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WindowSettings settings;
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love::image::ImageData *icon;
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} curMode;
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