mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
Added love.math.newRandomGenerator. Returns a RNG object with its own seed and random methods.
--HG-- branch : math-randobject
This commit is contained in:
@@ -18,7 +18,7 @@
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "modules/math/MathModule.h"
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#include "MathModule.h"
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#include "common/math.h"
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#include <cmath>
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@@ -81,60 +81,22 @@ namespace math
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Math Math::instance;
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// 64 bit Xorshift implementation taken from the end of Sec. 3 (page 4) in
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// George Marsaglia, "Xorshift RNGs", Journal of Statistical Software, Vol.8 (Issue 14), 2003
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Math::Math()
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: last_randnormal(numeric_limits<double>::infinity())
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: rng(newRandomGenerator())
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{
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// because it is too big for some compilers to handle ... if you know what
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// i mean
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union
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{
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uint64 b64;
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struct
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{
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uint32 a;
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uint32 b;
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} b32;
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} converter;
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#ifdef LOVE_BIG_ENDIAN
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converter.b32.a = 0x0139408D;
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converter.b32.b = 0xCBBF7A44;
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#else
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converter.b32.b = 0x0139408D;
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converter.b32.a = 0xCBBF7A44;
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#endif
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rng_state = converter.b64;
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// prevent the runtime from free()-ing this
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retain();
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}
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uint64 Math::rand()
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Math::~Math()
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{
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rng_state ^= (rng_state << 13);
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rng_state ^= (rng_state >> 7);
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rng_state ^= (rng_state << 17);
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return rng_state;
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if (rng)
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rng->release();
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}
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// Box–Muller transform
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double Math::randnormal(double stddev)
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RandomGenerator *Math::newRandomGenerator()
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{
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// use cached number if possible
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if (last_randnormal != numeric_limits<double>::infinity())
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{
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double r = last_randnormal;
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last_randnormal = numeric_limits<double>::infinity();
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return r * stddev;
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}
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double r = sqrt(-2.0 * log(1. - random()));
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double phi = 2.0 * LOVE_M_PI * (1. - random());
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last_randnormal = r * cos(phi);
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return r * sin(phi) * stddev;
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return new RandomGenerator();
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}
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vector<Triangle> Math::triangulate(const vector<vertex> &polygon)
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@@ -21,6 +21,8 @@
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#ifndef LOVE_MATH_MODMATH_H
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#define LOVE_MATH_MODMATH_H
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#include "RandomGenerator.h"
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// LOVE
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#include "common/Module.h"
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#include "common/math.h"
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@@ -28,7 +30,6 @@
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// STL
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#include <limits>
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#include <stdint.h>
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#include <vector>
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namespace love
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@@ -38,80 +39,79 @@ namespace math
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class Math : public Module
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{
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public:
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virtual ~Math()
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{}
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private:
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/** Set pseudo random seed.
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*
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* It's up to the implementation how to use this.
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*
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* @param seed The random seed.
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*/
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inline void randomseed(uint64_t seed)
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RandomGenerator *rng;
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public:
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virtual ~Math();
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/**
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* @copydoc RandomGenerator::randomseed()
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**/
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inline void randomseed(uint64 seed)
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{
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rng_state = seed;
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rng->randomseed(seed);
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}
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/** Return uniformly distributed pseudo random integer.
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*
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* @returns Pseudo random integer in [0,2^64).
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*/
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uint64 rand();
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/** Get uniformly distributed pseudo random number in [0,1).
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*
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* @returns Pseudo random number in [0,1).
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*/
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/**
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* @copydoc RandomGenerator::random()
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**/
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inline double random()
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{
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return double(rand()) / (double(std::numeric_limits<uint64>::max()) + 1.0);
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return rng->random();
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}
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/** Get uniformly distributed pseudo random number in [0,max).
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*
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* @returns Pseudo random number in [0,max).
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*/
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/**
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* @copydoc RandomGenerator::random(double)
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**/
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inline double random(double max)
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{
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return random() * max;
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return rng->random(max);
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}
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/** Get uniformly distributed pseudo random number in [min, max).
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*
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* @returns Pseudo random number in [min, max).
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*/
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/**
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* @copydoc RandomGenerator::random(double,double)
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**/
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inline double random(double min, double max)
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{
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return random() * (max - min) + min;
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return rng->random(min, max);
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}
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/** Get normally distributed pseudo random number.
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*
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* @param stddev Standard deviation of the distribution.
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* @returns Normally distributed random number with mean 0 and variance (stddev)².
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*/
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double randnormal(double stddev);
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/**
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* @copydoc RandomGenerator::randnormal()
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**/
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inline double randnormal(double stddev)
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{
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return rng->randnormal(stddev);
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}
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/**
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* Create a new random number generator.
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**/
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RandomGenerator *newRandomGenerator();
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virtual const char *getName() const
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{
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return "love.math";
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}
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/** Triangulate a simple polygon.
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/**
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* Triangulate a simple polygon.
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*
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* @param polygon Polygon to triangulate. Must not intersect itself.
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* @returns List of triangles the polygon is composed of.
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*/
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* @return List of triangles the polygon is composed of.
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**/
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std::vector<Triangle> triangulate(const std::vector<vertex> &polygon);
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static Math instance;
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private:
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Math();
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uint64 rng_state;
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double last_randnormal;
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};
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}; // Math
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} // math
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} // love
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@@ -0,0 +1,87 @@
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/**
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||||
* Copyright (c) 2006-2013 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "RandomGenerator.h"
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// STL
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#include <cmath>
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namespace love
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{
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||||
namespace math
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{
|
||||
|
||||
// 64 bit Xorshift implementation taken from the end of Sec. 3 (page 4) in
|
||||
// George Marsaglia, "Xorshift RNGs", Journal of Statistical Software, Vol.8 (Issue 14), 2003
|
||||
|
||||
RandomGenerator::RandomGenerator()
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||||
: last_randnormal(std::numeric_limits<double>::infinity())
|
||||
{
|
||||
// because it is too big for some compilers to handle ... if you know what
|
||||
// i mean
|
||||
union
|
||||
{
|
||||
uint64 b64;
|
||||
struct
|
||||
{
|
||||
uint32 a;
|
||||
uint32 b;
|
||||
} b32;
|
||||
} converter;
|
||||
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#ifdef LOVE_BIG_ENDIAN
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converter.b32.a = 0x0139408D;
|
||||
converter.b32.b = 0xCBBF7A44;
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||||
#else
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converter.b32.b = 0x0139408D;
|
||||
converter.b32.a = 0xCBBF7A44;
|
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#endif
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rng_state = converter.b64;
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}
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uint64 RandomGenerator::rand()
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{
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rng_state ^= (rng_state << 13);
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rng_state ^= (rng_state >> 7);
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rng_state ^= (rng_state << 17);
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return rng_state;
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}
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// Box–Muller transform
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double RandomGenerator::randnormal(double stddev)
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{
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// use cached number if possible
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if (last_randnormal != std::numeric_limits<double>::infinity())
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{
|
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double r = last_randnormal;
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last_randnormal = std::numeric_limits<double>::infinity();
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return r * stddev;
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}
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double r = sqrt(-2.0 * log(1. - random()));
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double phi = 2.0 * LOVE_M_PI * (1. - random());
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last_randnormal = r * cos(phi);
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return r * sin(phi) * stddev;
|
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}
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|
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} // math
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} // love
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@@ -0,0 +1,111 @@
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/**
|
||||
* Copyright (c) 2006-2013 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_MATH_RANDOM_GENERATOR_H
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#define LOVE_MATH_RANDOM_GENERATOR_H
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|
||||
// LOVE
|
||||
#include "common/math.h"
|
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#include "common/int.h"
|
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#include "common/Object.h"
|
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|
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// STL
|
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#include <limits>
|
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|
||||
namespace love
|
||||
{
|
||||
namespace math
|
||||
{
|
||||
|
||||
class RandomGenerator : public Object
|
||||
{
|
||||
public:
|
||||
|
||||
RandomGenerator();
|
||||
|
||||
virtual ~RandomGenerator() {};
|
||||
|
||||
/**
|
||||
* Set pseudo random seed.
|
||||
* It's up to the implementation how to use this.
|
||||
*
|
||||
* @param seed The random seed.
|
||||
**/
|
||||
inline void randomseed(uint64 seed)
|
||||
{
|
||||
rng_state = seed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return uniformly distributed pseudo random integer.
|
||||
*
|
||||
* @return Pseudo random integer in [0,2^64).
|
||||
**/
|
||||
uint64 rand();
|
||||
|
||||
/**
|
||||
* Get uniformly distributed pseudo random number in [0,1).
|
||||
*
|
||||
* @return Pseudo random number in [0,1).
|
||||
**/
|
||||
inline double random()
|
||||
{
|
||||
return double(rand()) / (double(std::numeric_limits<uint64>::max()) + 1.0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get uniformly distributed pseudo random number in [0,max).
|
||||
*
|
||||
* @return Pseudo random number in [0,max).
|
||||
**/
|
||||
inline double random(double max)
|
||||
{
|
||||
return random() * max;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get uniformly distributed pseudo random number in [min, max).
|
||||
*
|
||||
* @return Pseudo random number in [min, max).
|
||||
**/
|
||||
inline double random(double min, double max)
|
||||
{
|
||||
return random() * (max - min) + min;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get normally distributed pseudo random number.
|
||||
*
|
||||
* @param stddev Standard deviation of the distribution.
|
||||
* @return Normally distributed random number with mean 0 and variance (stddev)².
|
||||
**/
|
||||
double randnormal(double stddev);
|
||||
|
||||
private:
|
||||
|
||||
uint64 rng_state;
|
||||
double last_randnormal;
|
||||
|
||||
}; // RandomGenerator
|
||||
|
||||
} // math
|
||||
} // love
|
||||
|
||||
#endif // LOVE_MATH_RANDOM_GENERATOR_H
|
||||
@@ -19,7 +19,8 @@
|
||||
**/
|
||||
|
||||
#include "wrap_Math.h"
|
||||
#include "modules/math/MathModule.h"
|
||||
#include "wrap_RandomGenerator.h"
|
||||
#include "MathModule.h"
|
||||
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
@@ -31,42 +32,14 @@ namespace math
|
||||
|
||||
int w_randomseed(lua_State *L)
|
||||
{
|
||||
union
|
||||
{
|
||||
double seed_double;
|
||||
uint64_t seed_uint;
|
||||
} s;
|
||||
|
||||
s.seed_double = luaL_checknumber(L, 1);
|
||||
Math::instance.randomseed(s.seed_uint);
|
||||
uint64 seed = luax_checkrandomseed(L, 1);
|
||||
Math::instance.randomseed(seed);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_random(lua_State *L)
|
||||
{
|
||||
double r = Math::instance.random();
|
||||
int l, u;
|
||||
// verbatim from lua 5.1.4 source code: lmathlib.c:185 ff.
|
||||
switch (lua_gettop(L))
|
||||
{
|
||||
case 0:
|
||||
lua_pushnumber(L, r);
|
||||
break;
|
||||
case 1:
|
||||
u = luaL_checkint(L, 1);
|
||||
luaL_argcheck(L, 1 <= u, 1, "interval is empty");
|
||||
lua_pushnumber(L, floor(r * u) + 1);
|
||||
break;
|
||||
case 2:
|
||||
l = luaL_checkint(L, 1);
|
||||
u = luaL_checkint(L, 2);
|
||||
luaL_argcheck(L, l <= u, 2, "interval is empty");
|
||||
lua_pushnumber(L, floor(r * (u - l + 1)) + l);
|
||||
break;
|
||||
default:
|
||||
return luaL_error(L, "wrong number of arguments");
|
||||
}
|
||||
return 1;
|
||||
return luax_getrandom(L, 1, Math::instance.random());
|
||||
}
|
||||
|
||||
int w_randnormal(lua_State *L)
|
||||
@@ -87,6 +60,20 @@ int w_randnormal(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_newRandomGenerator(lua_State *L)
|
||||
{
|
||||
RandomGenerator *t = Math::instance.newRandomGenerator();
|
||||
|
||||
if (lua_gettop(L) > 0)
|
||||
{
|
||||
uint64 seed = luax_checkrandomseed(L, 1);
|
||||
t->randomseed(seed);
|
||||
}
|
||||
|
||||
luax_newtype(L, "RandomGenerator", MATH_RANDOM_GENERATOR_T, (void *) t);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_triangulate(lua_State *L)
|
||||
{
|
||||
std::vector<vertex> vertices;
|
||||
@@ -167,12 +154,14 @@ static const luaL_Reg functions[] =
|
||||
{ "randomseed", w_randomseed },
|
||||
{ "random", w_random },
|
||||
{ "randnormal", w_randnormal },
|
||||
{ "newRandomGenerator", w_newRandomGenerator },
|
||||
{ "triangulate", w_triangulate },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
static const lua_CFunction types[] =
|
||||
{
|
||||
luaopen_randomgenerator,
|
||||
0
|
||||
};
|
||||
|
||||
|
||||
@@ -33,6 +33,7 @@ namespace math
|
||||
int w_randomseed(lua_State *L);
|
||||
int w_random(lua_State *L);
|
||||
int w_randnormal(lua_State *L);
|
||||
int w_newRandomGenerator(lua_State *L);
|
||||
int w_triangulate(lua_State *L);
|
||||
extern "C" LOVE_EXPORT int luaopen_love_math(lua_State *L);
|
||||
|
||||
|
||||
@@ -0,0 +1,122 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2013 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "wrap_RandomGenerator.h"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace math
|
||||
{
|
||||
|
||||
uint64 luax_checkrandomseed(lua_State *L, int idx)
|
||||
{
|
||||
union
|
||||
{
|
||||
double seed_double;
|
||||
uint64 seed_uint;
|
||||
} s;
|
||||
|
||||
s.seed_double = luaL_checknumber(L, idx);
|
||||
|
||||
return s.seed_uint;
|
||||
}
|
||||
|
||||
int luax_getrandom(lua_State *L, int startidx, double r)
|
||||
{
|
||||
int l, u;
|
||||
// from lua 5.1.4 source code: lmathlib.c:185 ff.
|
||||
switch (lua_gettop(L) - (startidx - 1))
|
||||
{
|
||||
case 0:
|
||||
lua_pushnumber(L, r);
|
||||
break;
|
||||
case 1:
|
||||
u = luaL_checkint(L, startidx);
|
||||
luaL_argcheck(L, 1 <= u, startidx, "interval is empty");
|
||||
lua_pushnumber(L, floor(r * u) + 1);
|
||||
break;
|
||||
case 2:
|
||||
l = luaL_checkint(L, startidx);
|
||||
u = luaL_checkint(L, startidx + 1);
|
||||
luaL_argcheck(L, l <= u, startidx + 1, "interval is empty");
|
||||
lua_pushnumber(L, floor(r * (u - l + 1)) + l);
|
||||
break;
|
||||
default:
|
||||
return luaL_error(L, "wrong number of arguments");
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
RandomGenerator *luax_checkrandomgenerator(lua_State *L, int idx)
|
||||
{
|
||||
return luax_checktype<RandomGenerator>(L, idx, "RandomGenerator", MATH_RANDOM_GENERATOR_T);
|
||||
}
|
||||
|
||||
int w_RandomGenerator_randomseed(lua_State *L)
|
||||
{
|
||||
RandomGenerator *rng = luax_checkrandomgenerator(L, 1);
|
||||
uint64 seed = luax_checkrandomseed(L, 2);
|
||||
rng->randomseed(seed);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_RandomGenerator_random(lua_State *L)
|
||||
{
|
||||
RandomGenerator *rng = luax_checkrandomgenerator(L, 1);
|
||||
return luax_getrandom(L, 2, rng->random());
|
||||
}
|
||||
|
||||
int w_RandomGenerator_randnormal(lua_State *L)
|
||||
{
|
||||
RandomGenerator *rng = luax_checkrandomgenerator(L, 1);
|
||||
|
||||
double mean = 0.0, stddev = 1.0;
|
||||
if (lua_gettop(L) > 2)
|
||||
{
|
||||
mean = luaL_checknumber(L, 2);
|
||||
stddev = luaL_checknumber(L, 3);
|
||||
}
|
||||
else
|
||||
{
|
||||
stddev = luaL_optnumber(L, 2, 1.0);
|
||||
}
|
||||
|
||||
double r = rng->randnormal(stddev);
|
||||
lua_pushnumber(L, r + mean);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const luaL_Reg functions[] =
|
||||
{
|
||||
{ "randomseed", w_RandomGenerator_randomseed },
|
||||
{ "random", w_RandomGenerator_random },
|
||||
{ "randnormal", w_RandomGenerator_randnormal },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
extern "C" int luaopen_randomgenerator(lua_State *L)
|
||||
{
|
||||
return luax_register_type(L, "RandomGenerator", functions);
|
||||
}
|
||||
|
||||
} // math
|
||||
} // love
|
||||
@@ -0,0 +1,47 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2013 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_MATH_WRAP_RANDOM_GENERATOR_H
|
||||
#define LOVE_MATH_WRAP_RANDOM_GENERATOR_H
|
||||
|
||||
// LOVE
|
||||
#include "RandomGenerator.h"
|
||||
#include "common/config.h"
|
||||
#include "common/runtime.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace math
|
||||
{
|
||||
|
||||
// Helper functions.
|
||||
uint64 luax_checkrandomseed(lua_State *L, int idx);
|
||||
int luax_getrandom(lua_State *L, int startidx, double r);
|
||||
|
||||
RandomGenerator *luax_checkrandomgenerator(lua_State *L, int idx);
|
||||
int w_RandomGenerator_randomseed(lua_State *L);
|
||||
int w_RandomGenerator_random(lua_State *L);
|
||||
int w_RandomGenerator_randnormal(lua_State *L);
|
||||
extern "C" int luaopen_randomgenerator(lua_State *L);
|
||||
|
||||
} // math
|
||||
} // love
|
||||
|
||||
#endif // LOVE_MATH_WRAP_RANDOM_GENERATOR_H
|
||||
Reference in New Issue
Block a user