mirror of
https://github.com/love2d/love.git
synced 2026-08-20 04:30:09 +02:00
yes, yes, merge..
This commit is contained in:
+11
-1
@@ -1,11 +1,21 @@
|
|||||||
|
LOVE 0.6.1
|
||||||
|
----------
|
||||||
|
|
||||||
|
* Added Shape:setGroupIndex and getGroupIndex.
|
||||||
|
* Added Body:setFixedRotation and Body:getFixedRotation.
|
||||||
|
* Added icons and file associations for the debs.
|
||||||
|
* It's now possible to run a .love from Resources in Mac OSX, thanks to stevejohnson and diordna.
|
||||||
|
* Fixed a bug with multiple Sources on the same Music.
|
||||||
|
|
||||||
LOVE 0.6.0
|
LOVE 0.6.0
|
||||||
----------
|
----------
|
||||||
|
|
||||||
|
* Lost track of 0.6.0 changes a long while ago. Don't trust the list below.
|
||||||
|
|
||||||
* Added love.graphics.print()/printf().
|
* Added love.graphics.print()/printf().
|
||||||
* Added unicode-translated parameter to love.keypressed().
|
* Added unicode-translated parameter to love.keypressed().
|
||||||
* Added love.event.
|
* Added love.event.
|
||||||
* Added love.filesystem.setIdentity().
|
* Added love.filesystem.setIdentity().
|
||||||
* Added experimental support for Lua lanes.
|
|
||||||
* Added OpenAL dependency.
|
* Added OpenAL dependency.
|
||||||
* Added SDL_sound dependency.
|
* Added SDL_sound dependency.
|
||||||
|
|
||||||
|
|||||||
@@ -1423,7 +1423,6 @@
|
|||||||
8D11072C0486CEB800E47090 /* Sources */,
|
8D11072C0486CEB800E47090 /* Sources */,
|
||||||
A9255DDE1043185300BA1496 /* Copy Frameworks */,
|
A9255DDE1043185300BA1496 /* Copy Frameworks */,
|
||||||
8D11072E0486CEB800E47090 /* Frameworks */,
|
8D11072E0486CEB800E47090 /* Frameworks */,
|
||||||
A971EA481042798500EAD7F9 /* Change Link Locations */,
|
|
||||||
A9DEC1F51046F3F30049C70C /* Create DMG */,
|
A9DEC1F51046F3F30049C70C /* Create DMG */,
|
||||||
);
|
);
|
||||||
buildRules = (
|
buildRules = (
|
||||||
@@ -1466,20 +1465,6 @@
|
|||||||
/* End PBXResourcesBuildPhase section */
|
/* End PBXResourcesBuildPhase section */
|
||||||
|
|
||||||
/* Begin PBXShellScriptBuildPhase section */
|
/* Begin PBXShellScriptBuildPhase section */
|
||||||
A971EA481042798500EAD7F9 /* Change Link Locations */ = {
|
|
||||||
isa = PBXShellScriptBuildPhase;
|
|
||||||
buildActionMask = 2147483647;
|
|
||||||
files = (
|
|
||||||
);
|
|
||||||
inputPaths = (
|
|
||||||
);
|
|
||||||
name = "Change Link Locations";
|
|
||||||
outputPaths = (
|
|
||||||
);
|
|
||||||
runOnlyForDeploymentPostprocessing = 0;
|
|
||||||
shellPath = /bin/sh;
|
|
||||||
shellScript = "#! /bin/sh\n#Use install_name_tool, make love to search libs in its own framework folder instead\n#*very* hackish.\n\n# IL\ninstall_name_tool -change /Library/Frameworks/IL.framework/Versions/A/IL @executable_path/../Frameworks/IL.framework/Versions/A/IL build/Release/love.app/Contents/MacOS/love\n\n# FreeType\ninstall_name_tool -change /Library/Frameworks/FreeType.framework/Versions/2.3/FreeType @executable_path/../Frameworks/FreeType.framework/Versions/2.3/FreeType build/Release/love.app/Contents/MacOS/love\n\n# SDL\ninstall_name_tool -change /Library/Frameworks/SDL.framework/Versions/A/SDL @executable_path/../Frameworks/SDL.framework/Versions/A/SDL build/Release/love.app/Contents/MacOS/love\n\n# Lua\ninstall_name_tool -change /Library/Frameworks/Lua.framework/Versions/A/Lua @executable_path/../Frameworks/Lua.framework/Versions/A/Lua build/Release/love.app/Contents/MacOS/love\n\n# Ogg\ninstall_name_tool -change /Library/Frameworks/Ogg.framework/Versions/A/Ogg @executable_path/../Frameworks/Ogg.framework/Versions/A/Ogg build/Release/love.app/Contents/MacOS/love\n\ninstall_name_tool -change /Library/Frameworks/Ogg.framework/Versions/A/Ogg @executable_path/../Frameworks/Ogg.framework/Versions/A/Ogg build/Release/love.app/Contents/Frameworks/Vorbis.framework/Versions/A/Vorbis\n\n# Vorbis\ninstall_name_tool -change /Library/Frameworks/Vorbis.framework/Versions/A/Vorbis @executable_path/../Frameworks/Vorbis.framework/Versions/A/Vorbis build/Release/love.app/Contents/MacOS/love\n\n# mpg123\ninstall_name_tool -change /usr/local/lib/libmpg123.0.dylib @executable_path/../Frameworks/mpg123.framework/mpg123 build/Release/love.app/Contents/MacOS/love\n\ninstall_name_tool -change /Library/Frameworks/mpg123.framework/Resources/libltdl.3.dylib @executable_path/../Frameworks/mpg123.framework/Resources/libltdl.3.dylib build/Release/love.app/Contents/Frameworks/mpg123.framework/mpg123\n\n# physfs\ninstall_name_tool -change /Library/Frameworks/physfs.framework @executable_path/../Frameworks/physfs.framework build/Release/love.app/Contents/MacOS/love\n\n# libmodplug\ninstall_name_tool -change /Users/bill/libs/lib/libmodplug.0.dylib @executable_path/../Frameworks/libmodplug.framework/libmodplug build/Release/love.app/Contents/MacOS/love\n\nexit 0";
|
|
||||||
};
|
|
||||||
A9DEC1F51046F3F30049C70C /* Create DMG */ = {
|
A9DEC1F51046F3F30049C70C /* Create DMG */ = {
|
||||||
isa = PBXShellScriptBuildPhase;
|
isa = PBXShellScriptBuildPhase;
|
||||||
buildActionMask = 2147483647;
|
buildActionMask = 2147483647;
|
||||||
@@ -1783,13 +1768,14 @@
|
|||||||
GCC_C_LANGUAGE_STANDARD = c99;
|
GCC_C_LANGUAGE_STANDARD = c99;
|
||||||
GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = NO;
|
GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = NO;
|
||||||
GCC_TREAT_NONCONFORMANT_CODE_ERRORS_AS_WARNINGS = NO;
|
GCC_TREAT_NONCONFORMANT_CODE_ERRORS_AS_WARNINGS = NO;
|
||||||
|
GCC_VERSION = 4.0;
|
||||||
GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
|
GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
|
||||||
GCC_WARN_ABOUT_MISSING_NEWLINE = NO;
|
GCC_WARN_ABOUT_MISSING_NEWLINE = NO;
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||||
GCC_WARN_ABOUT_POINTER_SIGNEDNESS = YES;
|
GCC_WARN_ABOUT_POINTER_SIGNEDNESS = YES;
|
||||||
GCC_WARN_ABOUT_RETURN_TYPE = NO;
|
GCC_WARN_ABOUT_RETURN_TYPE = NO;
|
||||||
GCC_WARN_CHECK_SWITCH_STATEMENTS = YES;
|
GCC_WARN_CHECK_SWITCH_STATEMENTS = YES;
|
||||||
GCC_WARN_EFFECTIVE_CPLUSPLUS_VIOLATIONS = YES;
|
GCC_WARN_EFFECTIVE_CPLUSPLUS_VIOLATIONS = NO;
|
||||||
GCC_WARN_FOUR_CHARACTER_CONSTANTS = NO;
|
GCC_WARN_FOUR_CHARACTER_CONSTANTS = NO;
|
||||||
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
||||||
GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
|
GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
|
||||||
|
|||||||
+5
-2
@@ -2,13 +2,16 @@
|
|||||||
! WARNING !
|
! WARNING !
|
||||||
-----------
|
-----------
|
||||||
|
|
||||||
This software is not complete. This is just a preview. Don't expect to find any interface consistencies between releases at all. With each release, everything you once knew and loved may be brutally murdered. By which I mean removed and/or changed.
|
This software is not complete. This is just a preview. Don't expect to find any
|
||||||
|
interface consistencies between releases at all. With each release, everything
|
||||||
|
you once knew and loved may be brutally murdered. By which I mean removed and/or changed.
|
||||||
|
|
||||||
|
|
||||||
RUNNING GAMES
|
RUNNING GAMES
|
||||||
-------------
|
-------------
|
||||||
|
|
||||||
In Windows or other graphical enviroments, just open the .love file you want to run with love.exe (~^-^)~
|
In Windows or other graphical enviroments, just open the .love file you want to run
|
||||||
|
with love.exe (~^-^)~
|
||||||
|
|
||||||
In a console, type "love" followed by the relative or absolute path to a directory (or archive).
|
In a console, type "love" followed by the relative or absolute path to a directory (or archive).
|
||||||
|
|
||||||
|
|||||||
+1
-1
@@ -294,7 +294,7 @@ int main(int argc, char ** argv)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Boot
|
// Boot
|
||||||
if (luaL_loadbuffer(L, love::boot_lua, sizeof(love::boot_lua), "boot.lua") == 0)
|
if (luaL_loadbuffer(L, (const char *)love::boot_lua, sizeof(love::boot_lua), "boot.lua") == 0)
|
||||||
lua_call(L, 0, 0);
|
lua_call(L, 0, 0);
|
||||||
|
|
||||||
lua_close(L);
|
lua_close(L);
|
||||||
|
|||||||
@@ -892,7 +892,7 @@ namespace opengl
|
|||||||
|
|
||||||
luax_register_module(L, w);
|
luax_register_module(L, w);
|
||||||
|
|
||||||
if (luaL_loadbuffer(L, graphics_lua, sizeof(graphics_lua), "graphics.lua") == 0)
|
if (luaL_loadbuffer(L, (const char *)graphics_lua, sizeof(graphics_lua), "graphics.lua") == 0)
|
||||||
lua_call(L, 0, 0);
|
lua_call(L, 0, 0);
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
@@ -282,6 +282,19 @@ namespace box2d
|
|||||||
body->WakeUp();
|
body->WakeUp();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Body::setFixedRotation(bool fixed)
|
||||||
|
{
|
||||||
|
if(fixed)
|
||||||
|
body->m_flags |= b2Body::e_fixedRotationFlag;
|
||||||
|
else
|
||||||
|
body->m_flags |= ~(b2Body::e_fixedRotationFlag);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Body::getFixedRotation() const
|
||||||
|
{
|
||||||
|
return (body->m_flags & b2Body::e_fixedRotationFlag) != 0;
|
||||||
|
}
|
||||||
|
|
||||||
b2Vec2 Body::getVector(lua_State * L)
|
b2Vec2 Body::getVector(lua_State * L)
|
||||||
{
|
{
|
||||||
love::luax_assert_argc(L, 2, 2);
|
love::luax_assert_argc(L, 2, 2);
|
||||||
|
|||||||
@@ -331,6 +331,8 @@ namespace box2d
|
|||||||
**/
|
**/
|
||||||
void wakeUp();
|
void wakeUp();
|
||||||
|
|
||||||
|
void setFixedRotation(bool fixed);
|
||||||
|
bool getFixedRotation() const;
|
||||||
private:
|
private:
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -183,6 +183,20 @@ namespace box2d
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Shape::setGroupIndex(int index)
|
||||||
|
{
|
||||||
|
b2FilterData f = shape->GetFilterData();
|
||||||
|
f.groupIndex = (uint16)index;
|
||||||
|
shape->SetFilterData(f);
|
||||||
|
shape->GetBody()->GetWorld()->Refilter(shape);
|
||||||
|
}
|
||||||
|
|
||||||
|
int Shape::getGroupIndex() const
|
||||||
|
{
|
||||||
|
b2FilterData f = shape->GetFilterData();
|
||||||
|
return f.groupIndex;
|
||||||
|
}
|
||||||
|
|
||||||
int Shape::getCategory(lua_State * L)
|
int Shape::getCategory(lua_State * L)
|
||||||
{
|
{
|
||||||
return pushBits(L, shape->GetFilterData().categoryBits);
|
return pushBits(L, shape->GetFilterData().categoryBits);
|
||||||
|
|||||||
@@ -168,6 +168,9 @@ namespace box2d
|
|||||||
**/
|
**/
|
||||||
void getFilterData(int * v);
|
void getFilterData(int * v);
|
||||||
|
|
||||||
|
void setGroupIndex(int index);
|
||||||
|
int getGroupIndex() const;
|
||||||
|
|
||||||
int setCategory(lua_State * L);
|
int setCategory(lua_State * L);
|
||||||
int setMask(lua_State * L);
|
int setMask(lua_State * L);
|
||||||
int getCategory(lua_State * L);
|
int getCategory(lua_State * L);
|
||||||
|
|||||||
@@ -425,6 +425,22 @@ namespace box2d
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int w_Body_setFixedRotation(lua_State * L)
|
||||||
|
{
|
||||||
|
Body * t = luax_checkbody(L, 1);
|
||||||
|
bool b = luax_toboolean(L, 2);
|
||||||
|
t->setFixedRotation(b);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int w_Body_getFixedRotation(lua_State * L)
|
||||||
|
{
|
||||||
|
Body * t = luax_checkbody(L, 1);
|
||||||
|
bool b = t->getFixedRotation();
|
||||||
|
luax_pushboolean(L, b);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
int w_Body_destroy(lua_State * L)
|
int w_Body_destroy(lua_State * L)
|
||||||
{
|
{
|
||||||
Proxy * p = (Proxy *)lua_touserdata(L, 1);
|
Proxy * p = (Proxy *)lua_touserdata(L, 1);
|
||||||
@@ -477,6 +493,8 @@ namespace box2d
|
|||||||
{ "setAllowSleeping", w_Body_setAllowSleeping },
|
{ "setAllowSleeping", w_Body_setAllowSleeping },
|
||||||
{ "putToSleep", w_Body_putToSleep },
|
{ "putToSleep", w_Body_putToSleep },
|
||||||
{ "wakeUp", w_Body_wakeUp },
|
{ "wakeUp", w_Body_wakeUp },
|
||||||
|
{ "setFixedRotation", w_Body_setFixedRotation },
|
||||||
|
{ "getFixedRotation", w_Body_getFixedRotation },
|
||||||
{ "destroy", w_Body_destroy },
|
{ "destroy", w_Body_destroy },
|
||||||
{ 0, 0 }
|
{ 0, 0 }
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -73,6 +73,8 @@ namespace box2d
|
|||||||
int w_Body_setAllowSleeping(lua_State * L);
|
int w_Body_setAllowSleeping(lua_State * L);
|
||||||
int w_Body_putToSleep(lua_State * L);
|
int w_Body_putToSleep(lua_State * L);
|
||||||
int w_Body_wakeUp(lua_State * L);
|
int w_Body_wakeUp(lua_State * L);
|
||||||
|
int w_Body_setFixedRotation(lua_State * L);
|
||||||
|
int w_Body_getFixedRotation(lua_State * L);
|
||||||
int w_Body_destroy(lua_State * L);
|
int w_Body_destroy(lua_State * L);
|
||||||
int luaopen_body(lua_State * L);
|
int luaopen_body(lua_State * L);
|
||||||
|
|
||||||
|
|||||||
@@ -198,6 +198,22 @@ namespace box2d
|
|||||||
return t->getBoundingBox(L);
|
return t->getBoundingBox(L);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int w_Shape_getGroupIndex(lua_State * L)
|
||||||
|
{
|
||||||
|
Shape * t = luax_checkshape(L, 1);
|
||||||
|
int i = t->getGroupIndex();
|
||||||
|
lua_pushinteger(L, i);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int w_Shape_setGroupIndex(lua_State * L)
|
||||||
|
{
|
||||||
|
Shape * t = luax_checkshape(L, 1);
|
||||||
|
int i = luaL_checkint(L, 2);
|
||||||
|
t->setGroupIndex(i);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
int w_Shape_destroy(lua_State * L)
|
int w_Shape_destroy(lua_State * L)
|
||||||
{
|
{
|
||||||
Proxy * p = (Proxy *)lua_touserdata(L, 1);
|
Proxy * p = (Proxy *)lua_touserdata(L, 1);
|
||||||
@@ -229,6 +245,8 @@ namespace box2d
|
|||||||
{ "setData", w_Shape_setData },
|
{ "setData", w_Shape_setData },
|
||||||
{ "getData", w_Shape_getData },
|
{ "getData", w_Shape_getData },
|
||||||
{ "getBoundingBox", w_Shape_getBoundingBox },
|
{ "getBoundingBox", w_Shape_getBoundingBox },
|
||||||
|
{ "getGroupIndex", w_Shape_getGroupIndex },
|
||||||
|
{ "setGroupIndex", w_Shape_setGroupIndex },
|
||||||
{ "destroy", w_Shape_destroy },
|
{ "destroy", w_Shape_destroy },
|
||||||
{ 0, 0 }
|
{ 0, 0 }
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -53,6 +53,8 @@ namespace box2d
|
|||||||
int w_Shape_setData(lua_State * L);
|
int w_Shape_setData(lua_State * L);
|
||||||
int w_Shape_getData(lua_State * L);
|
int w_Shape_getData(lua_State * L);
|
||||||
int w_Shape_getBoundingBox(lua_State * L);
|
int w_Shape_getBoundingBox(lua_State * L);
|
||||||
|
int w_Shape_getGroupIndex();
|
||||||
|
int w_Shape_setGroupIndex();
|
||||||
int w_Shape_destroy(lua_State * L);
|
int w_Shape_destroy(lua_State * L);
|
||||||
int luaopen_shape(lua_State * L);
|
int luaopen_shape(lua_State * L);
|
||||||
|
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ function auto(name)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local src_output = "const char "..cpp_name.."[] = \n{\n"
|
local src_output = "const unsigned char "..cpp_name.."[] = \n{\n"
|
||||||
|
|
||||||
for i,line in ipairs(lines) do
|
for i,line in ipairs(lines) do
|
||||||
local concat = {}
|
local concat = {}
|
||||||
|
|||||||
@@ -241,7 +241,7 @@ function love.init()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if love.keyboard then
|
if love.event then
|
||||||
love.createhandlers()
|
love.createhandlers()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ namespace love
|
|||||||
{
|
{
|
||||||
|
|
||||||
// [boot.lua]
|
// [boot.lua]
|
||||||
const char boot_lua[] =
|
const unsigned char boot_lua[] =
|
||||||
{
|
{
|
||||||
0x1B,0x4C,0x75,0x61,0x51,0x00,0x01,0x04,0x04,0x04,0x08,0x00,0x0A,0x00,0x00,
|
0x1B,0x4C,0x75,0x61,0x51,0x00,0x01,0x04,0x04,0x04,0x08,0x00,0x0A,0x00,0x00,
|
||||||
0x00,0x40,0x62,0x6F,0x6F,0x74,0x2E,0x6C,0x75,0x61,0x00,0x00,0x00,0x00,0x00,
|
0x00,0x40,0x62,0x6F,0x6F,0x74,0x2E,0x6C,0x75,0x61,0x00,0x00,0x00,0x00,0x00,
|
||||||
@@ -457,7 +457,7 @@ const char boot_lua[] =
|
|||||||
0x00,0x86,0x00,0x44,0x00,0x5C,0x00,0x01,0x01,0x16,0x80,0x01,0x80,0x5A,0x01,
|
0x00,0x86,0x00,0x44,0x00,0x5C,0x00,0x01,0x01,0x16,0x80,0x01,0x80,0x5A,0x01,
|
||||||
0x00,0x00,0x16,0x00,0x01,0x80,0x85,0x41,0x08,0x00,0xC1,0x01,0x0A,0x00,0x00,
|
0x00,0x00,0x16,0x00,0x01,0x80,0x85,0x41,0x08,0x00,0xC1,0x01,0x0A,0x00,0x00,
|
||||||
0x02,0x00,0x02,0xD5,0x01,0x82,0x03,0x9C,0x41,0x00,0x01,0x61,0x80,0x00,0x00,
|
0x02,0x00,0x02,0xD5,0x01,0x82,0x03,0x9C,0x41,0x00,0x01,0x61,0x80,0x00,0x00,
|
||||||
0x16,0x80,0xFD,0x7F,0x45,0x00,0x07,0x00,0x46,0x80,0xC4,0x00,0x5A,0x00,0x00,
|
0x16,0x80,0xFD,0x7F,0x45,0x00,0x07,0x00,0x46,0x40,0xC4,0x00,0x5A,0x00,0x00,
|
||||||
0x00,0x16,0x80,0x00,0x80,0x45,0x00,0x07,0x00,0x46,0x40,0xCA,0x00,0x5C,0x40,
|
0x00,0x16,0x80,0x00,0x80,0x45,0x00,0x07,0x00,0x46,0x40,0xCA,0x00,0x5C,0x40,
|
||||||
0x80,0x00,0x46,0x80,0x41,0x00,0x5A,0x00,0x00,0x00,0x16,0x40,0x09,0x80,0x46,
|
0x80,0x00,0x46,0x80,0x41,0x00,0x5A,0x00,0x00,0x00,0x16,0x40,0x09,0x80,0x46,
|
||||||
0x00,0x44,0x00,0x46,0xC0,0xC5,0x00,0x5A,0x00,0x00,0x00,0x16,0x40,0x08,0x80,
|
0x00,0x44,0x00,0x46,0xC0,0xC5,0x00,0x5A,0x00,0x00,0x00,0x16,0x40,0x08,0x80,
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ namespace love
|
|||||||
{
|
{
|
||||||
|
|
||||||
// [graphics.lua]
|
// [graphics.lua]
|
||||||
const char graphics_lua[] =
|
const unsigned char graphics_lua[] =
|
||||||
{
|
{
|
||||||
0x1B,0x4C,0x75,0x61,0x51,0x00,0x01,0x04,0x04,0x04,0x08,0x00,0x0E,0x00,0x00,
|
0x1B,0x4C,0x75,0x61,0x51,0x00,0x01,0x04,0x04,0x04,0x08,0x00,0x0E,0x00,0x00,
|
||||||
0x00,0x40,0x67,0x72,0x61,0x70,0x68,0x69,0x63,0x73,0x2E,0x6C,0x75,0x61,0x00,
|
0x00,0x40,0x67,0x72,0x61,0x70,0x68,0x69,0x63,0x73,0x2E,0x6C,0x75,0x61,0x00,
|
||||||
|
|||||||
Reference in New Issue
Block a user