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https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
Replaced most cases of type bits and type name strings in love's Lua wrapper code with type id's.
--HG-- branch : minor
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@@ -49,7 +49,7 @@ int w_newSoundData(lua_State *L)
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else
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{
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// Convert to Decoder, if necessary.
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if (!luax_istype(L, 1, SOUND_DECODER_T))
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if (!luax_istype(L, 1, SOUND_DECODER_ID))
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{
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w_newDecoder(L);
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lua_replace(L, 1);
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@@ -58,7 +58,7 @@ int w_newSoundData(lua_State *L)
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luax_catchexcept(L, [&](){ t = instance()->newSoundData(luax_checkdecoder(L, 1)); });
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}
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luax_pushtype(L, "SoundData", SOUND_SOUND_DATA_T, t);
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luax_pushtype(L, SOUND_SOUND_DATA_ID, t);
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t->release();
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return 1;
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}
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@@ -77,7 +77,7 @@ int w_newDecoder(lua_State *L)
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if (t == nullptr)
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return luaL_error(L, "Extension \"%s\" not supported.", data->getExtension().c_str());
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luax_pushtype(L, "Decoder", SOUND_DECODER_T, t);
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luax_pushtype(L, SOUND_DECODER_ID, t);
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t->release();
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return 1;
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}
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@@ -111,7 +111,7 @@ extern "C" int luaopen_love_sound(lua_State *L)
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WrappedModule w;
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w.module = instance;
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w.name = "sound";
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w.flags = MODULE_SOUND_T;
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w.type = MODULE_SOUND_ID;
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w.functions = functions;
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w.types = types;
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