Replaced most cases of type bits and type name strings in love's Lua wrapper code with type id's.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2015-03-01 18:32:41 -04:00
parent 3830a0969c
commit 2f419c1c83
79 changed files with 601 additions and 566 deletions
+4 -10
View File
@@ -30,7 +30,7 @@ namespace opengl
Image *luax_checkimage(lua_State *L, int idx)
{
return luax_checktype<Image>(L, idx, "Image", GRAPHICS_IMAGE_T);
return luax_checktype<Image>(L, idx, GRAPHICS_IMAGE_ID);
}
int w_Image_setMipmapFilter(lua_State *L)
@@ -96,18 +96,12 @@ int w_Image_getData(lua_State *L)
if (i->isCompressed())
{
love::image::CompressedData *t = i->getCompressedData();
if (t)
luax_pushtype(L, "CompressedData", IMAGE_COMPRESSED_DATA_T, t);
else
lua_pushnil(L);
luax_pushtype(L, IMAGE_COMPRESSED_DATA_ID, t);
}
else
{
love::image::ImageData *t = i->getImageData();
if (t)
luax_pushtype(L, "ImageData", IMAGE_IMAGE_DATA_T, t);
else
lua_pushnil(L);
luax_pushtype(L, IMAGE_IMAGE_DATA_ID, t);
}
return 1;
@@ -134,7 +128,7 @@ static const luaL_Reg functions[] =
extern "C" int luaopen_image(lua_State *L)
{
return luax_register_type(L, "Image", functions);
return luax_register_type(L, GRAPHICS_IMAGE_ID, functions);
}
} // opengl