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Fixed some compiler warnings
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@@ -177,7 +177,7 @@ private:
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};
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};
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bool initializeTexture(GLint format);
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bool initializeTexture(GLenum format);
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void createTexture();
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Glyph *addGlyph(uint32 glyph);
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Glyph *findGlyph(uint32 glyph);
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