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Calling ParticleSystem:setLinearAcceleration with no arguments now errors instead of defaulting to 0 (resolves issue #755)
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@@ -251,8 +251,8 @@ int w_ParticleSystem_getSpeed(lua_State *L)
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int w_ParticleSystem_setLinearAcceleration(lua_State *L)
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int w_ParticleSystem_setLinearAcceleration(lua_State *L)
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{
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{
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ParticleSystem *t = luax_checkparticlesystem(L, 1);
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ParticleSystem *t = luax_checkparticlesystem(L, 1);
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float xmin = (float) luaL_optnumber(L, 2, 0.0);
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float xmin = (float) luaL_checknumber(L, 2);
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float ymin = (float) luaL_optnumber(L, 3, 0.0);
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float ymin = (float) luaL_checknumber(L, 3);
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float xmax = (float) luaL_optnumber(L, 4, xmin);
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float xmax = (float) luaL_optnumber(L, 4, xmin);
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float ymax = (float) luaL_optnumber(L, 5, ymin);
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float ymax = (float) luaL_optnumber(L, 5, ymin);
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t->setLinearAcceleration(xmin, ymin, xmax, ymax);
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t->setLinearAcceleration(xmin, ymin, xmax, ymax);
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