Calling ParticleSystem:setLinearAcceleration with no arguments now errors instead of defaulting to 0 (resolves issue #755)

This commit is contained in:
Alex Szpakowski
2013-09-23 17:12:20 -03:00
parent 6eee23c8fc
commit 2e2ede6334
@@ -251,8 +251,8 @@ int w_ParticleSystem_getSpeed(lua_State *L)
int w_ParticleSystem_setLinearAcceleration(lua_State *L)
{
ParticleSystem *t = luax_checkparticlesystem(L, 1);
float xmin = (float) luaL_optnumber(L, 2, 0.0);
float ymin = (float) luaL_optnumber(L, 3, 0.0);
float xmin = (float) luaL_checknumber(L, 2);
float ymin = (float) luaL_checknumber(L, 3);
float xmax = (float) luaL_optnumber(L, 4, xmin);
float ymax = (float) luaL_optnumber(L, 5, ymin);
t->setLinearAcceleration(xmin, ymin, xmax, ymax);