Move shader parsing code from Lua to C++.

This commit is contained in:
Alex Szpakowski
2020-03-03 19:30:22 -04:00
parent e188740c18
commit 2cff535eb1
11 changed files with 625 additions and 705 deletions
-2
View File
@@ -106,8 +106,6 @@ public:
Renderer getRenderer() const override;
RendererInfo getRendererInfo() const override;
Shader::Language getShaderLanguageTarget() const override;
// Internal use.
void cleanupRenderTexture(love::graphics::Texture *texture);