Move shader parsing code from Lua to C++.

This commit is contained in:
Alex Szpakowski
2020-03-03 19:30:22 -04:00
parent e188740c18
commit 2cff535eb1
11 changed files with 625 additions and 705 deletions
@@ -1868,7 +1868,6 @@
FA620A301AA2F8DB005DB4C2 /* wrap_Texture.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_Texture.cpp; sourceTree = "<group>"; };
FA620A311AA2F8DB005DB4C2 /* wrap_Texture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_Texture.h; sourceTree = "<group>"; };
FA620A391AA305F6005DB4C2 /* types.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = types.cpp; sourceTree = "<group>"; };
FA665DC321C34C900074BBD6 /* wrap_GraphicsShader.lua */ = {isa = PBXFileReference; lastKnownFileType = text; path = wrap_GraphicsShader.lua; sourceTree = "<group>"; };
FA6A2B641F5F7B6B0074C308 /* wrap_Data.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_Data.h; sourceTree = "<group>"; };
FA6A2B651F5F7B6B0074C308 /* wrap_Data.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_Data.cpp; sourceTree = "<group>"; };
FA6A2B681F5F7F560074C308 /* DataView.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = DataView.cpp; sourceTree = "<group>"; };
@@ -2855,7 +2854,6 @@
FADF54391E3DAFF700012CC0 /* wrap_Graphics.cpp */,
FADF543A1E3DAFF700012CC0 /* wrap_Graphics.h */,
FADF54371E3DAFBA00012CC0 /* wrap_Graphics.lua */,
FA665DC321C34C900074BBD6 /* wrap_GraphicsShader.lua */,
FADF54281E3DAADA00012CC0 /* wrap_Mesh.cpp */,
FADF54291E3DAADA00012CC0 /* wrap_Mesh.h */,
FADF541E1E3DA52C00012CC0 /* wrap_ParticleSystem.cpp */,