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Actually load Fixture Lua functions
--HG-- branch : box2d-update
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@@ -300,6 +300,7 @@ namespace box2d
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luaopen_world,
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luaopen_world,
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luaopen_contact,
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luaopen_contact,
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luaopen_body,
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luaopen_body,
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luaopen_fixture,
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luaopen_shape,
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luaopen_shape,
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luaopen_circleshape,
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luaopen_circleshape,
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luaopen_polygonshape,
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luaopen_polygonshape,
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@@ -27,6 +27,7 @@
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#include "wrap_World.h"
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#include "wrap_World.h"
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#include "wrap_Contact.h"
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#include "wrap_Contact.h"
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#include "wrap_Body.h"
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#include "wrap_Body.h"
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#include "wrap_Fixture.h"
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#include "wrap_Shape.h"
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#include "wrap_Shape.h"
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#include "wrap_CircleShape.h"
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#include "wrap_CircleShape.h"
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#include "wrap_PolygonShape.h"
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#include "wrap_PolygonShape.h"
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