add removeControlPoint; improve exception handling

This commit is contained in:
muddmaker
2014-12-22 17:57:44 -08:00
parent 637908ab43
commit 2c5f7dc896
4 changed files with 39 additions and 13 deletions
+14 -4
View File
@@ -54,8 +54,7 @@ int w_BezierCurve_getControlPoint(lua_State *L)
BezierCurve *curve = luax_checkbeziercurve(L, 1);
int idx = luaL_checkinteger(L, 2);
if (idx > 0) // 1-indexing
idx--;
idx--; // 1-indexing
luax_catchexcept(L, [&]() {
Vector v = curve->getControlPoint(idx);
@@ -73,8 +72,7 @@ int w_BezierCurve_setControlPoint(lua_State *L)
float vx = (float) luaL_checknumber(L, 3);
float vy = (float) luaL_checknumber(L, 4);
if (idx > 0) // 1-indexing
idx--;
idx--; // 1-indexing
luax_catchexcept(L, [&](){ curve->setControlPoint(idx, Vector(vx,vy)); });
return 0;
@@ -94,6 +92,17 @@ int w_BezierCurve_insertControlPoint(lua_State *L)
return 0;
}
int w_BezierCurve_removeControlPoint(lua_State *L)
{
BezierCurve *curve = luax_checkbeziercurve(L, 1);
int idx = luaL_checkint(L, 2);
idx--; // 1-indexing
luax_catchexcept(L, [&](){ curve->removeControlPoint(idx); });
return 0;
}
int w_BezierCurve_getControlPointCount(lua_State *L)
{
BezierCurve *curve = luax_checkbeziercurve(L, 1);
@@ -194,6 +203,7 @@ static const luaL_Reg functions[] =
{"getControlPoint", w_BezierCurve_getControlPoint},
{"setControlPoint", w_BezierCurve_setControlPoint},
{"insertControlPoint", w_BezierCurve_insertControlPoint},
{"removeControlPoint", w_BezierCurve_removeControlPoint},
{"getControlPointCount", w_BezierCurve_getControlPointCount},
{"translate", w_BezierCurve_translate},
{"rotate", w_BezierCurve_rotate},