mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
vulkan: limit render pass layout transitions to the active mipmap/layer.
This commit is contained in:
@@ -236,7 +236,7 @@ struct RenderpassState
|
||||
RenderPassConfiguration renderPassConfiguration{};
|
||||
FramebufferConfiguration framebufferConfiguration{};
|
||||
VkPipeline pipeline = VK_NULL_HANDLE;
|
||||
std::vector<std::tuple<VkImage, PixelFormat, VkImageLayout, VkImageLayout>> transitionImages;
|
||||
std::vector<std::tuple<VkImage, PixelFormat, VkImageLayout, VkImageLayout, int, int>> transitionImages;
|
||||
uint32_t numColorAttachments = 0;
|
||||
float width = 0.0f;
|
||||
float height = 0.0f;
|
||||
|
||||
Reference in New Issue
Block a user