mirror of
https://github.com/love2d/love.git
synced 2026-08-16 16:20:42 +02:00
vulkan: limit render pass layout transitions to the active mipmap/layer.
This commit is contained in:
@@ -2408,23 +2408,31 @@ void Graphics::setRenderPass(const RenderTargets &rts, int pixelw, int pixelh, b
|
||||
|
||||
FramebufferConfiguration configuration{};
|
||||
|
||||
std::vector<std::tuple<VkImage, PixelFormat, VkImageLayout, VkImageLayout>> transitionImages;
|
||||
std::vector<std::tuple<VkImage, PixelFormat, VkImageLayout, VkImageLayout, int, int>> transitionImages;
|
||||
|
||||
for (const auto &color : rts.colors)
|
||||
{
|
||||
auto tex = (Texture*)color.texture;
|
||||
configuration.colorViews.push_back(tex->getRenderTargetView(color.mipmap, color.slice));
|
||||
const Texture::ViewInfo &viewinfo = tex->getRootViewInfo();
|
||||
VkImageLayout imagelayout = tex->getImageLayout();
|
||||
if (imagelayout != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
|
||||
transitionImages.push_back({ (VkImage)tex->getHandle(), tex->getPixelFormat(), imagelayout, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL });
|
||||
{
|
||||
transitionImages.push_back({ (VkImage)tex->getHandle(), tex->getPixelFormat(), imagelayout, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
||||
viewinfo.startMipmap + color.mipmap, viewinfo.startLayer + color.slice });
|
||||
}
|
||||
}
|
||||
if (rts.depthStencil.texture != nullptr)
|
||||
{
|
||||
auto tex = (Texture*)rts.depthStencil.texture;
|
||||
configuration.staticData.depthView = tex->getRenderTargetView(rts.depthStencil.mipmap, rts.depthStencil.slice);
|
||||
const Texture::ViewInfo &viewinfo = tex->getRootViewInfo();
|
||||
VkImageLayout imagelayout = tex->getImageLayout();
|
||||
if (imagelayout != VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
|
||||
transitionImages.push_back({ (VkImage)tex->getHandle(), tex->getPixelFormat(), imagelayout, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL });
|
||||
{
|
||||
transitionImages.push_back({ (VkImage)tex->getHandle(), tex->getPixelFormat(), imagelayout, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
|
||||
viewinfo.startMipmap + rts.depthStencil.mipmap, viewinfo.startLayer + rts.depthStencil.slice });
|
||||
}
|
||||
}
|
||||
|
||||
configuration.staticData.width = static_cast<uint32_t>(pixelw);
|
||||
@@ -2475,8 +2483,8 @@ void Graphics::startRenderPass()
|
||||
renderPassState.framebufferConfiguration.staticData.renderPass = renderPassState.beginInfo.renderPass;
|
||||
renderPassState.beginInfo.framebuffer = getFramebuffer(renderPassState.framebufferConfiguration);
|
||||
|
||||
for (const auto &[image, format, imageLayout, renderLayout] : renderPassState.transitionImages)
|
||||
Vulkan::cmdTransitionImageLayout(commandBuffers.at(currentFrame), image, format, imageLayout, renderLayout);
|
||||
for (const auto &[image, format, imageLayout, renderLayout, rootmip, rootlayer] : renderPassState.transitionImages)
|
||||
Vulkan::cmdTransitionImageLayout(commandBuffers.at(currentFrame), image, format, imageLayout, renderLayout, rootmip, 1, rootlayer, 1);
|
||||
|
||||
vkCmdBeginRenderPass(commandBuffers.at(currentFrame), &renderPassState.beginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||
}
|
||||
@@ -2487,8 +2495,8 @@ void Graphics::endRenderPass()
|
||||
|
||||
vkCmdEndRenderPass(commandBuffers.at(currentFrame));
|
||||
|
||||
for (const auto &[image, format, imageLayout, renderLayout] : renderPassState.transitionImages)
|
||||
Vulkan::cmdTransitionImageLayout(commandBuffers.at(currentFrame), image, format, renderLayout, imageLayout);
|
||||
for (const auto &[image, format, imageLayout, renderLayout, rootmip, rootlayer] : renderPassState.transitionImages)
|
||||
Vulkan::cmdTransitionImageLayout(commandBuffers.at(currentFrame), image, format, renderLayout, imageLayout, rootmip, 1, rootlayer, 1);
|
||||
|
||||
for (auto &colorAttachment : renderPassState.renderPassConfiguration.colorAttachments)
|
||||
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
||||
|
||||
@@ -236,7 +236,7 @@ struct RenderpassState
|
||||
RenderPassConfiguration renderPassConfiguration{};
|
||||
FramebufferConfiguration framebufferConfiguration{};
|
||||
VkPipeline pipeline = VK_NULL_HANDLE;
|
||||
std::vector<std::tuple<VkImage, PixelFormat, VkImageLayout, VkImageLayout>> transitionImages;
|
||||
std::vector<std::tuple<VkImage, PixelFormat, VkImageLayout, VkImageLayout, int, int>> transitionImages;
|
||||
uint32_t numColorAttachments = 0;
|
||||
float width = 0.0f;
|
||||
float height = 0.0f;
|
||||
|
||||
Reference in New Issue
Block a user